bool HandleJoinAchievementInfo(NetCmdBase obj) { LC_Cmd_JoinAchievement ncb = (LC_Cmd_JoinAchievement)obj; tagAchievementConfig pConfig = null; if (!FishConfig.Instance.m_AchievementInfo.m_AchievementMap.TryGetValue(ncb.AchievementID, out pConfig)) { return(false); } RoleAchievementBase pBase = CreateAchievement((EventTargetType)pConfig.AchievementEventInfo.EventID); tagRoleAchievementInfo pInfo = new tagRoleAchievementInfo(); pInfo.AchievementID = ncb.AchievementID; pInfo.AchievementValue = 0; if (pBase == null || !pBase.OnInit(pInfo, this)) { return(false); } m_AchievementMap.Add(ncb.AchievementID, pBase); //因为接到新的成就了 我们刷新下状态 PlayerRole.Instance.UpdateRoleEventHandle(); // CheckIsExistsFinishItem();//判断成就是否有完成的 tagOnceAchievementChangeEvent pEvent = new tagOnceAchievementChangeEvent(ncb.AchievementID); MsgEventHandle.HandleMsg(pEvent); return(true); }
bool HandleChangeAchievementInfo(NetCmdBase obj) { LC_Cmd_GetOnceAchievementInfo ncb = (LC_Cmd_GetOnceAchievementInfo)obj; RoleAchievementBase pAchievement = GetAchievement(ncb.AchievementInfo.AchievementID); if (pAchievement == null) { //直接添加 tagAchievementConfig pConfig = null; if (!FishConfig.Instance.m_AchievementInfo.m_AchievementMap.TryGetValue(ncb.AchievementInfo.AchievementID, out pConfig)) { return(false); } pAchievement = CreateAchievement((EventTargetType)pConfig.AchievementEventInfo.EventID); if (pAchievement == null || !pAchievement.OnInit(ncb.AchievementInfo, this)) { return(false); } m_AchievementMap.Add(ncb.AchievementInfo.AchievementID, pAchievement); // CheckIsExistsFinishItem();//判断成就是否有完成的 tagOnceAchievementChangeEvent pEvent = new tagOnceAchievementChangeEvent(ncb.AchievementInfo.AchievementID); MsgEventHandle.HandleMsg(pEvent); return(true); } else { // CheckIsExistsFinishItem();//判断成就是否有完成的 pAchievement.ChangeAchievementErrorInfo(ncb.AchievementInfo); } return(true); }
public virtual void SetAchievementIsFinish() { pAchievementInfo.AchievementValue = pConfig.AchievementEventInfo.FinishValue; m_AchievementEventIsFinish = true; tagOnceAchievementChangeEvent pEvent = new tagOnceAchievementChangeEvent(pAchievementInfo.AchievementID); MsgEventHandle.HandleMsg(pEvent); }
public virtual void ChangeAchievementErrorInfo(tagRoleAchievementInfo pInfo) { //客户端向服务器端发送错误的请求的时候 我们重置任务的数据 pAchievementInfo = pInfo; m_AchievementEventIsFinish = (pConfig.AchievementEventInfo.FinishValue <= pAchievementInfo.AchievementValue); tagOnceAchievementChangeEvent pEvent = new tagOnceAchievementChangeEvent(pAchievementInfo.AchievementID); MsgEventHandle.HandleMsg(pEvent); }
bool HandleDelAchievementInfo(NetCmdBase obj) { LC_Cmd_DelAchievement ncb = (LC_Cmd_DelAchievement)obj; m_AchievementMap.Remove(ncb.AchievementID); // CheckIsExistsFinishItem();//判断成就是否有完成的 tagOnceAchievementChangeEvent pEvent = new tagOnceAchievementChangeEvent(ncb.AchievementID); MsgEventHandle.HandleMsg(pEvent); return(true); }
bool HandleGetAchievementReward(NetCmdBase obj) { LC_Cmd_GetAchievementReward ncb = (LC_Cmd_GetAchievementReward)obj; m_AchievementMap.Remove(ncb.AchievementID);//将任务移除掉 // CheckIsExistsFinishItem();//判断成就是否有完成的 tagUserOperationEvent pUOM = new tagUserOperationEvent(UserOperateMessage.UOM_Achievement_GetReward_Sucess); MsgEventHandle.HandleMsg(pUOM); tagOnceAchievementChangeEvent pEvent = new tagOnceAchievementChangeEvent(ncb.AchievementID); MsgEventHandle.HandleMsg(pEvent); //UIWidgetManager.Instance.UpdateUserInfAchievement(); return(true); }
public virtual void OnHandleEvent(EventTargetType EventID, UInt32 BindParam, UInt32 Param) { if (m_AchievementEventIsFinish) { return; } if (Param == 0) { return; } pAchievementInfo.AchievementValue += Param; if (pAchievementInfo.AchievementValue > FishConfig.Instance.m_AchievementInfo.m_AchievementMap[pAchievementInfo.AchievementID].AchievementEventInfo.FinishValue) { pAchievementInfo.AchievementValue = FishConfig.Instance.m_AchievementInfo.m_AchievementMap[pAchievementInfo.AchievementID].AchievementEventInfo.FinishValue; } m_AchievementEventIsFinish = (pConfig.AchievementEventInfo.FinishValue <= pAchievementInfo.AchievementValue); tagOnceAchievementChangeEvent pEvent = new tagOnceAchievementChangeEvent(pAchievementInfo.AchievementID); MsgEventHandle.HandleMsg(pEvent); }
//bool HandleGetRoleAchievementInfoFinish(NetCmdBase obj) //{ // LC_Cmd_GetRoleAchievementInfoFinish ncb = (LC_Cmd_GetRoleAchievementInfoFinish)obj; // return true; //} bool HandleAchievementAllEventFinish(NetCmdBase obj) { LC_Cmd_AchievementAllEventFinish ncb = (LC_Cmd_AchievementAllEventFinish)obj; RoleAchievementBase pAchievement = GetAchievement(ncb.AchievementID); if (pAchievement == null) { SendGetAchievementInfoByServer(ncb.AchievementID); return(true); } pAchievement.SetAchievementIsFinish(); //m_IsExistsFinishAchievement = true; tagOnceAchievementChangeEvent pEvent = new tagOnceAchievementChangeEvent(ncb.AchievementID); MsgEventHandle.HandleMsg(pEvent); tagAchievementEventFinishEvent pFinish = new tagAchievementEventFinishEvent(ncb.AchievementID); MsgEventHandle.HandleMsg(pFinish); return(true); }