コード例 #1
0
 public c_progressiveCoin()
 {
     this.meterBasisField = t_progMeters.S2S_coinIn;
     this.useGameMeterField = true;
     this.themeIdField = "S2S_all";
     this.paytableIdField = "S2S_all";
     this.denomIdField = ((long)(-1));
     this.initialCoinField = false;
     this.offlineCoinField = false;
 }
コード例 #2
0
 public c_progressiveClientEOD()
 {
     this.meterBasisField = t_progMeters.S2S_coinIn;
     this.useGameMeterField = true;
     this.themeIdField = "S2S_all";
     this.paytableIdField = "S2S_all";
     this.denomIdField = ((long)(-1));
 }
コード例 #3
0
 public c_progConfigItem()
 {
     this.progEnabledField = true;
     this.meterBasisField = t_progMeters.S2S_coinIn;
     this.useGameMeterField = true;
     this.restartStatusField = false;
     this.requiredForPlayField = true;
     this.timeToLiveField = 30000;
     this.noResponseTimerField = 30000;
     this.noProgInfoField = 30000;
 }