コード例 #1
0
ファイル: Check1.cs プロジェクト: pxp1230/pxp1230.github.io
	void OnGUI () {
		string Str;
		int NumTouch = 0;
		if (!m_Initialised)
		{
			Str = "TouchTest";
			if (Initialise(Str) < 0)
			{
				// ERROR STATE
			}
			m_Initialised = true;
		}
		
		NumTouch = GetTouchPointCount ();
		Str = "Number of Touch Points: " + NumTouch.ToString();
		GUI.Label (new Rect (10,10,150,40), Str);
		for (int p=0; p<NumTouch; p++)
		{
			tTouchData TouchData = new tTouchData();
			GetTouchPoint (p, TouchData);
			GUI.Label (new Rect (10,10 + (p+1) * 40, 200, 40), 
				"ID:" + TouchData.m_ID + 
				"Time:" + TouchData.m_Time.ToString() + 
				"(" + TouchData.m_x.ToString() + "," + TouchData.m_y.ToString() + ")");
			
		}
	}	
コード例 #2
0
 private void Update()
 {
     if (IsInitialized())
     {
         DLL_W8GetDesktopRect(out this.m_desktopRect);
         bool flag = DLL_W8IsVirtualKeyboardVisible();
         if (flag != this.m_isVirtualKeyboardVisible)
         {
             this.m_isVirtualKeyboardVisible = flag;
             if (flag && (this.VirtualKeyboardDidShow != null))
             {
                 this.VirtualKeyboardDidShow();
             }
             else if (!flag && (this.VirtualKeyboardDidHide != null))
             {
                 this.VirtualKeyboardDidHide();
             }
         }
         if (this.m_isVirtualKeyboardVisible)
         {
             this.m_isVirtualKeyboardShowRequested = false;
         }
         else
         {
             this.m_isVirtualKeyboardHideRequested = false;
         }
         PowerSource batteryMode = this.GetBatteryMode();
         if (batteryMode != this.m_lastPowerSourceState)
         {
             object[] args = new object[] { batteryMode };
             Log.Yim.Print("PowerSource Change Detected: {0}", args);
             this.m_lastPowerSourceState = batteryMode;
             GraphicsManager.Get().RenderQualityLevel = (GraphicsQuality)Options.Get().GetInt(Option.GFX_QUALITY);
         }
         if ((!DLL_W8IsLastEventFromTouch() && UniversalInputManager.Get().IsTouchMode()) || (DLL_W8IsLastEventFromTouch() && !UniversalInputManager.Get().IsTouchMode()))
         {
             this.ToggleTouchMode();
         }
         if (this.m_touchState != null)
         {
             int num = DLL_W8GetTouchPointCount();
             for (int i = 0; i < 5; i++)
             {
                 tTouchData n     = new tTouchData();
                 bool       flag2 = false;
                 if (i < num)
                 {
                     flag2 = DLL_W8GetTouchPoint(i, n);
                 }
                 if (flag2 && (i == 0))
                 {
                     Vector2 vector = this.TransformTouchPosition(new Vector2((float)n.m_x, (float)n.m_y));
                     if (((this.m_touchPosition.x != -1f) && (this.m_touchPosition.y != -1f)) && (this.m_touchState[i] == TouchState.Down))
                     {
                         this.m_touchDelta.x = vector.x - this.m_touchPosition.x;
                         this.m_touchDelta.y = vector.y - this.m_touchPosition.y;
                     }
                     else
                     {
                         this.m_touchDelta.x = this.m_touchDelta.y = 0f;
                     }
                     this.m_touchPosition.x = vector.x;
                     this.m_touchPosition.y = vector.y;
                 }
                 if (flag2 && (n.m_ID != -1))
                 {
                     if ((this.m_touchState[i] == TouchState.Down) || (this.m_touchState[i] == TouchState.InitialDown))
                     {
                         this.m_touchState[i] = TouchState.Down;
                     }
                     else
                     {
                         this.m_touchState[i] = TouchState.InitialDown;
                     }
                 }
                 else if ((this.m_touchState[i] == TouchState.Down) || (this.m_touchState[i] == TouchState.InitialDown))
                 {
                     this.m_touchState[i] = TouchState.InitialUp;
                 }
                 else
                 {
                     this.m_touchState[i] = TouchState.None;
                 }
             }
         }
     }
 }
コード例 #3
0
ファイル: Check1.cs プロジェクト: pxp1230/pxp1230.github.io
	public static extern void GetTouchPoint(int i, tTouchData n);