// Use this for initialization void Start() { textManager = GameObject.Find("LeftBodyPart").GetComponent <textbox>(); symManager = GameObject.Find("Text1").GetComponent <symptomManager>(); lManager = GameObject.Find("Text1").GetComponent <lightManager>(); selectedPart = ""; }
// Use this for initialization void Start() { symManager = GameObject.Find("Text1").GetComponent <symptomManager>(); }