public PrevAchievementButton() { downState = new symbol_16(); overState = new symbol_17(); upState = new symbol_18(); hitTestState = new symbol_19(); }
public PendantLoveCaption() { var i88 = new symbol_18() { filters = new as3.Array(new object[] {}) }; addChild(i88); //0 FrameInfo f; var l = new Frames(2); f = l.Add(); f.Add(i88); f += () => { i88.x = 0; i88.scaleX = 1; i88.y = 0; i88.scaleY = 1; i88.rotation = 0; i88.alpha = 1; i88.filters = new as3.Array(new object[] {}); i88.scale9Grid = null; i88.visible = true; }; f = l.Add(); f.Add(i88); setFrames(l); }