private void Awake() { health.Initialize(); mana.Initialize(); ammo.Initialize(); gun1 = GameObject.FindObjectOfType <egunsatu> (); gun2 = GameObject.FindObjectOfType <egundua> (); gun3 = GameObject.FindObjectOfType <eguntiga> (); gun4 = GameObject.FindObjectOfType <egunempat> (); gun5 = GameObject.FindObjectOfType <egunlima> (); rkt1 = GameObject.FindObjectOfType <erocketsatu> (); rkt2 = GameObject.FindObjectOfType <erocketdua> (); rkt3 = GameObject.FindObjectOfType <erockettiga> (); rkt4 = GameObject.FindObjectOfType <erocketempat> (); rkt5 = GameObject.FindObjectOfType <erocketlima> (); ulet1 = GameObject.FindObjectOfType <ebossulet1> (); ulet2 = GameObject.FindObjectOfType <ebossulet2> (); ulet3 = GameObject.FindObjectOfType <ebossulet3> (); ulet4 = GameObject.FindObjectOfType <ebossulet4> (); ulet5 = GameObject.FindObjectOfType <ebossulet5> (); }
void Awake() { ehealth.Initialize(); }
void Awake() { surship = GameObject.FindObjectOfType <survivalship> (); health.Initialize(); }
//private void Awake() // { // hitPoints.Initialize(); // } // Use this for initialization void Start() { rb = GetComponent <Rigidbody2D>(); if (!rb) { Debug.LogWarning("No Rigidbody2D Found."); } if (speed <= 0) { speed = 5.0f; Debug.LogWarning("Default speeding to " + speed); } if (jumpForce <= 0) { jumpForce = 5.5f; Debug.LogWarning("Default jumping force to " + jumpForce); } if (groundCheckRadius <= 0) { groundCheckRadius = 0.5f; Debug.LogWarning("Default GrChRas to " + groundCheckRadius); } if (!groundCheck) { Debug.LogWarning("No Ground Check found"); } anim = GetComponent <Animator>(); if (!anim) { Debug.LogWarning("No Animator Found."); } if (!projectSpawnPoint) { Debug.LogWarning("No spawn point found"); } if (!starPowerPrefab) { Debug.LogWarning("No prefab found"); } if (starPowerForce == 0) { starPowerForce = 7.0f; Debug.LogWarning("Projectile force not set. Projectile force now set to " + starPowerForce); } if (!throwProPrefab) { Debug.LogWarning("No prefab found"); } if (throwProForce == 0) { throwProForce = 7.0f; Debug.LogWarning("throwPro force not set. throPro force now set to " + throwProForce); } if (jmpCnt == 0) { jmpCnt = 4; Debug.LogWarning("Jump count now set to " + jmpCnt); } /*if (hitPoints == 0) * { * hitPoints = 100; * Debug.LogWarning("Hit Points set to " + hitPoints); * * }*/ hitPoints.Initialize(); }