public void OnEnterCopy(stEntertCopyUserCmd_S cmd) { DataManager.Manager <ComBatCopyDataManager>().OnEnterCopy(cmd); }
public void OnEnterCopy(stEntertCopyUserCmd_S cmd) { m_dicTeammateStatus.Clear(); m_dicEnterZoneStatus.Clear(); m_dicSendEnterZoneTime.Clear(); CopyDataBase cdb = GameTableManager.Instance.GetTableItem <CopyDataBase>(cmd.copy_base_id); if (cdb != null) { m_uEnterCopyID = cmd.copy_base_id; uint campCopyId = 4001; //阵营战 if (m_uEnterCopyID != campCopyId) { m_uCopyCountDown = cdb.keepTime - cmd.copy_live_time; } Client.IMapSystem mapsys = ClientGlobal.Instance().GetMapSystem(); if (mapsys != null) { mapsys.SetEnterZoneCallback(OnEnterZone); } //进入副本时 初始化波数数据 InitWaveIdListByCopyId(); //进入副本接口 ICopy copy = GetCopyByCopyID(m_uEnterCopyID); if (copy != null) { copy.EnterCopy(); } else { stCopyInfo info = new stCopyInfo(); info.bShow = true; info.bShowBattleInfoBtn = false; DataManager.Manager <UIPanelManager>().SendMsg(PanelID.MainPanel, UIMsgID.eShowCopyInfo, info); this.CopyCDAndExitData = new CopyCDAndExitInfo { bShow = true, bShowBattleInfoBtn = false }; } //副本中关闭消息推送界面 if (DataManager.Manager <UIPanelManager>().IsShowPanel(PanelID.MessagePushPanel)) { DataManager.Manager <UIPanelManager>().HidePanel(PanelID.MessagePushPanel); } if (DataManager.Manager <UIPanelManager>().IsShowPanel(PanelID.MissionAndTeamPanel)) { DataManager.Manager <UIPanelManager>().SendMsg(PanelID.MissionAndTeamPanel, UIMsgID.eCopyEnter, null); } Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.COMBOT_ENTER_EXIT, new Client.stCombotCopy() { copyid = cmd.copy_base_id, enter = true }); //进入副本标志 m_bIsEnterCopy = true; } }