public void OnHomeData(stDataHomeUserCmd_S cmd) { plantAndAnimalRemainTimeDic.Clear(); seedIndexDic.Clear(); canGainLandList.Clear(); canGainAnimalList.Clear(); HomeScene.Instance.Clear(); HomeSceneUIRoot.Instance.ReleaseUI(); entityStateDic.Clear(); m_uHomeUserID = cmd.char_id; InitAnimalData(cmd.data.pasture); InitFarmData(cmd.data.farm); RefreshMineData(cmd.data.mine); RefreshTreeData(cmd.data.tree); SetVipIsOpen(cmd.data.mine.vip_open); InitItemBagData(cmd.data.item_bag); OnEnterScene(); }
public void OnHomeData(stDataHomeUserCmd_S cmd) { DataManager.Manager <HomeDataManager>().OnHomeData(cmd); }