public override byte[] toBinary() { writer = new st.net.NetBase.ByteWriter(); ushort lenhide_list = (ushort)hide_list.Count; writer.write_short(lenhide_list); for (int i_hide_list = 0; i_hide_list < lenhide_list; i_hide_list++) { st.net.NetBase.scene_objs listData = hide_list[i_hide_list]; listData.toBinary(writer); } return(writer.data); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenhide_list = reader.Read_ushort(); hide_list = new List <st.net.NetBase.scene_objs>(); for (int i_hide_list = 0; i_hide_list < lenhide_list; i_hide_list++) { st.net.NetBase.scene_objs listData = new st.net.NetBase.scene_objs(); listData.fromBinary(reader); hide_list.Add(listData); } }