public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); star_num = reader.Read_int(); time = reader.Read_int(); ushort lenreward_list = reader.Read_ushort(); reward_list = new List <st.net.NetBase.reward_list>(); for (int i_reward_list = 0; i_reward_list < lenreward_list; i_reward_list++) { st.net.NetBase.reward_list listData = new st.net.NetBase.reward_list(); listData.fromBinary(reader); reward_list.Add(listData); } scene_type = reader.Read_int(); ushort lenteam_reward_list = reader.Read_ushort(); team_reward_list = new List <st.net.NetBase.team_reward_list>(); for (int i_team_reward_list = 0; i_team_reward_list < lenteam_reward_list; i_team_reward_list++) { st.net.NetBase.team_reward_list listData = new st.net.NetBase.team_reward_list(); listData.fromBinary(reader); team_reward_list.Add(listData); } kill_boss_num = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lentarot_reward = reader.Read_ushort(); tarot_reward = new List <st.net.NetBase.reward_list>(); for (int i_tarot_reward = 0; i_tarot_reward < lentarot_reward; i_tarot_reward++) { st.net.NetBase.reward_list listData = new st.net.NetBase.reward_list(); listData.fromBinary(reader); tarot_reward.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); start_time = reader.Read_int(); amount_time = reader.Read_int(); ushort lenoffline_reward = reader.Read_ushort(); offline_reward = new List <st.net.NetBase.reward_list>(); for (int i_offline_reward = 0; i_offline_reward < lenoffline_reward; i_offline_reward++) { st.net.NetBase.reward_list listData = new st.net.NetBase.reward_list(); listData.fromBinary(reader); offline_reward.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort leneveryday_reward_list = reader.Read_ushort(); everyday_reward_list = new List <st.net.NetBase.reward_list>(); for (int i_everyday_reward_list = 0; i_everyday_reward_list < leneveryday_reward_list; i_everyday_reward_list++) { st.net.NetBase.reward_list listData = new st.net.NetBase.reward_list(); listData.fromBinary(reader); everyday_reward_list.Add(listData); } can_get_id = reader.Read_int(); login_state = reader.Read_int(); }