public void sendDetails() { if (SpawnedUI == false) { SpawnedUI = true; if (PlayerInvo == null) { PlayerInvo = GameObject.FindWithTag("invoUI").GetComponent <spawnNewItem>(); } else { PlayerInvo.AddItem(itemName, itemAmount, itemID); SpawnedUI = false; } } }
void Start() { PlayerInvo = GameObject.FindWithTag("invoUI").GetComponent <spawnNewItem>(); }