public void RemoveBodyPart(slots s) { }
public String AddBodyPart(bodypart b, slots slot) { if (slot == slots.Accessory2 && Accessory2Locked)//Accessory slot 2 is intitially locked return "Accessory 2 slot is Locked."; this.RemoveBodyPart(slot); //Removes the body part and all residule effects this.BodyParts[slot] = b; //put the part in it's new place this.UpdateAbilities(); return b.Name + "has been added."; }