コード例 #1
0
 void Update()
 {
     if (timestamp > 0)
     {
         timestamp -= Time.deltaTime;
         if (timestamp <= 3f)                    // set the player's speed back to normal after 3s
         {
             player.setSpeed(player.getNormalSpeed());
         }
         if (timestamp <= 0 && onCooldown)       // spawn a new power up after 8s
         {
             powerups.spawnPowerup(1);
             onCooldown = false;
         }
     }
 }