public void Saving() { SaveData data = new SaveData(); //data.money = WorldManager.instance.GetMoneyData (); //data.currentItemID = WorldManager.instance.currentitemId; for (int i = 0; i < shopsystem.shoplist.Count; i++) { data.ShopList.Add(shopsystem.shoplist[i].item); } /* BinaryFormatter BF = new BinaryFormatter (); * FileStream stream = new FileStream (Application.persistentDataPath+"/shop.data",FileMode.Create); * * BF.Serialize (stream,data); * stream.Close ();*/ // print (" shopping saved"); Debug.Log("saved"); shopsystem.closeShopWindow(); }
public void closeShopWindow() { shopWindow.closeShopWindow(); }