public void ToSecurityTab() { tab = shipBuildingTab.Security; GetRoomsToDisplay(); UpdateRoomInfo(); }
private void Start() { objectsToSpawn = GameObject.FindGameObjectWithTag("ObjectsToSpawn"); tab = shipBuildingTab.Credits; UpdateRoomInfo(); }
public void ToShipWeaponsTab() { tab = shipBuildingTab.ShipWeapons; GetRoomsToDisplay(); UpdateRoomInfo(); }
public void ToPowerTab() { tab = shipBuildingTab.Power; GetRoomsToDisplay(); UpdateRoomInfo(); }
public void ToHullDurabilityTab() { tab = shipBuildingTab.HullDurability; GetRoomsToDisplay(); UpdateRoomInfo(); }
public void ToFoodTab() { tab = shipBuildingTab.Food; GetRoomsToDisplay(); UpdateRoomInfo(); }
public void ToCrewTab() { tab = shipBuildingTab.Crew; GetRoomsToDisplay(); UpdateRoomInfo(); }