public override void RegisterCallBack() { if (this.NativeObject != IntPtr.Zero) { m_isVisible_CallBack_ev_bool = EarthView_World_Spatial_Display_CSymbolLayer_isVisible_ev_bool_Function; GC.KeepAlive(m_isVisible_CallBack_ev_bool); EV_RegisterCallback_EarthView_World_Spatial_Display_CSymbolLayer_isVisible_ev_bool(this.NativeObject, m_isVisible_CallBack_ev_bool); m_setVisible_CallBack_void_ev_bool = EarthView_World_Spatial_Display_CSymbolLayer_setVisible_void_ev_bool_Function; GC.KeepAlive(m_setVisible_CallBack_void_ev_bool); EV_RegisterCallback_EarthView_World_Spatial_Display_CSymbolLayer_setVisible_void_ev_bool(this.NativeObject, m_setVisible_CallBack_void_ev_bool); m_isColorLock_CallBack_ev_bool = EarthView_World_Spatial_Display_CSymbolLayer_isColorLock_ev_bool_Function; GC.KeepAlive(m_isColorLock_CallBack_ev_bool); EV_RegisterCallback_EarthView_World_Spatial_Display_CSymbolLayer_isColorLock_ev_bool(this.NativeObject, m_isColorLock_CallBack_ev_bool); m_setColorLock_CallBack_void_ev_bool = EarthView_World_Spatial_Display_CSymbolLayer_setColorLock_void_ev_bool_Function; GC.KeepAlive(m_setColorLock_CallBack_void_ev_bool); EV_RegisterCallback_EarthView_World_Spatial_Display_CSymbolLayer_setColorLock_void_ev_bool(this.NativeObject, m_setColorLock_CallBack_void_ev_bool); } }
protected static extern void EV_RegisterCallback_EarthView_World_Spatial_Display_CSymbolLayer_setVisible_void_ev_bool(IntPtr pObject, setVisible_CallBack_void_ev_bool pCallback);
protected static extern void EV_RegisterCallback_EarthView_World_Geometry3D_CScreenPolygon_setVisible_void_ev_bool(IntPtr pObject, setVisible_CallBack_void_ev_bool pCallback);