void Start() { atonce = true; on = true; c = Camera.main; backbutton.enabled = true; onafter = true; seenscript = seenobj.GetComponent <seen>(); seenscript.initiate = false; seenscript.play = false; anim = GetComponent <Animator>(); newbestshitter.enabled = false; randomizeadd = 1; }
void Start() { newbestshitter = false; highscore = PlayerPrefs.GetFloat("highscore", highscore); loopplay = GetComponent <AudioSource>(); potscrit = pot.GetComponent <pot>(); loopplay.Play(); scoreno = 0; _score.enabled = false; _shitover.enabled = false; seenscript = origion.GetComponent <seen>(); incspeed = 2; StartCoroutine(incscorebyone()); }
private void Start() { hitone = true; seenscript = origion.GetComponent <seen>(); }