public void runRenew() { hideListIndex(-1); showheader(); b_Play = false; b_Pause = false; b_Renew = true; loadSceneManger.LoadScene(SceneManager.GetActiveScene().name); }
public void farmGoBack() { if (goback == null) { goback = gameObject.AddComponent <sc_SceneLoadManager>(); goback.LoadScene("sc_menuSelect"); } }
public void refillIPAddress() { saveIP.setData(TempIP); saveIP.SaveFileIP(); sc_SceneLoadManager sc_temp = gameObject.AddComponent <sc_SceneLoadManager>(); sc_temp.LoadScene(SceneManager.GetActiveScene().name); }
// Update is called once per frame void Update() { if (Time.time - lastUpdateTime >= lastUpdateTimePeriodSec) { // Waiting Period Sec to Auto Connect gogo.autoLoad(); gogo.refreshConnection(); if (gogo.isConnected) { sc_SceneLoadManager sc_temp = gameObject.AddComponent <sc_SceneLoadManager>(); sc_temp.LoadScene("sc_menuSelect"); } lastUpdateTime = Time.time; } if (Time.time - canConnectedTime >= 25) { obj_Loadding.SetActive(false); obj_panel_failed.SetActive(true); } loadding_angel = -5f; obj_Loadding.transform.Rotate(0, 0, loadding_angel, Space.Self); }
public void gotoVistualize() { sc_SceneLoadManager sc_temp = gameObject.AddComponent<sc_SceneLoadManager>(); sc_temp.LoadScene("06_missionLampRoom"); }
public void gotoSmartFram() { sc_SceneLoadManager sc_temp = gameObject.AddComponent<sc_SceneLoadManager>(); sc_temp.LoadScene("sc_farm"); }
public void gotoFram() { gotofarm = gameObject.AddComponent <sc_SceneLoadManager>(); gotofarm.LoadScene("07_missionPump"); }
public void gotoConnect() { loadManager.LoadScene("02_test_qr"); }
public void Event_TryAgain() { sc_SceneLoadManager sc_temp = gameObject.AddComponent <sc_SceneLoadManager>(); sc_temp.LoadScene(SceneManager.GetActiveScene().name); }