コード例 #1
0
        private void LoadTriangles()
        {
            var triangles = new sTriangle[_mesh.GetTriangleCount()];

            _mesh.GetTriangleIndices(out triangles);

            NativeTriangles = triangles;
            Triangles       = triangles
                              .Select(t => new Triangle(t))
                              .ToList();
        }
コード例 #2
0
 public Triangle(sTriangle triangle)
 {
     V1 = triangle.Indices[0];
     V2 = triangle.Indices[1];
     V3 = triangle.Indices[2];
 }