/// @par /// /// This is usually the second to the last step in creating a fully built /// compact heightfield. This step is required before regions are built /// using #rcBuildRegions or #rcBuildRegionsMonotone. /// /// After this step, the distance data is available via the rcCompactHeightfield::maxDistance /// and rcCompactHeightfield::dist fields. /// /// @see rcCompactHeightfield, rcBuildRegions, rcBuildRegionsMonotone public static bool rcBuildDistanceField(rcContext ctx, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD); chf.dist = null; //ushort* src = (ushort*)rcAlloc(sizeof(ushort)*chf.spanCount, RC_ALLOC_TEMP); ushort[] src = new ushort[chf.spanCount]; if (src == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'src' ("+chf.spanCount+")."); return false; } //ushort* dst = (ushort*)rcAlloc(sizeof(ushort)*chf.spanCount, RC_ALLOC_TEMP); ushort[] dst = new ushort[chf.spanCount]; if (dst == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dst' ("+chf.spanCount+")."); //rcFree(src); return false; } ushort maxDist = 0; ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD_DIST); calculateDistanceField(ctx, chf, src, ref maxDist); chf.maxDistance = maxDist; ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD_DIST); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD_BLUR); // Blur if (boxBlur(chf, 1, src, dst) != src){ rcSwap(ref src,ref dst); } // Store distance. chf.dist = src; ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD_BLUR); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_DISTANCEFIELD); //rcFree(dst); dst = null; return true; }
/// @par /// /// Basically, any spans that are closer to a boundary or obstruction than the specified radius /// are marked as unwalkable. /// /// This method is usually called immediately after the heightfield has been built. /// /// @see rcCompactHeightfield, rcBuildCompactHeightfield, rcConfig::walkableRadius public static bool rcErodeWalkableArea(rcContext ctx, int radius, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; ctx.startTimer(rcTimerLabel.RC_TIMER_ERODE_AREA); byte[] dist = new byte[chf.spanCount];//(byte*)rcAlloc(sizeof(byte)*chf.spanCount, RC_ALLOC_TEMP); if (dist == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "erodeWalkableArea: Out of memory 'dist' " + chf.spanCount); return(false); } // Init distance. for (int i = 0; i < chf.spanCount; ++i) { dist[i] = 0xff; } // memset(dist, 0xff, sizeof(byte)*chf.spanCount); // Mark boundary cells. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells ![x + y * w];
/// @par /// /// For this filter, the clearance above the span is the distance from the span's /// maximum to the next higher span's minimum. (Same grid column.) /// /// @see rcHeightfield, rcConfig public static void rcFilterWalkableLowHeightSpans(rcContext ctx, int walkableHeight, rcHeightfield solid) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_FILTER_WALKABLE); int w = solid.width; int h = solid.height; int MAX_HEIGHT = 0xffff; // Remove walkable flag from spans which do not have enough // space above them for the agent to stand there. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { for (rcSpan s = solid.spans[x + y * w]; s != null; s = s.next) { int bot = (int)(s.smax); int top = s.next != null ? (int)(s.next.smin) : MAX_HEIGHT; if ((top - bot) <= walkableHeight) { s.area = RC_NULL_AREA; } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_FILTER_WALKABLE); }
/// @par /// /// No spans will be added if the triangle does not overlap the heightfield grid. /// /// @see rcHeightfield public static void rcRasterizeTriangle(rcContext ctx, float[] v0, int v0Start, float[] v1, int v1Start, float[] v2, int v2Start, byte area, rcHeightfield solid, int flagMergeThr) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_RASTERIZE_TRIANGLES); float ics = 1.0f/solid.cs; float ich = 1.0f/solid.ch; rasterizeTri(v0, v0Start, v1, v1Start, v2, v2Start, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr); ctx.stopTimer(rcTimerLabel.RC_TIMER_RASTERIZE_TRIANGLES); }
/// @par /// /// No spans will be added if the triangle does not overlap the heightfield grid. /// /// @see rcHeightfield public static void rcRasterizeTriangle(rcContext ctx, float[] v0, int v0Start, float[] v1, int v1Start, float[] v2, int v2Start, byte area, rcHeightfield solid, int flagMergeThr) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_RASTERIZE_TRIANGLES); float ics = 1.0f / solid.cs; float ich = 1.0f / solid.ch; rasterizeTri(v0, v0Start, v1, v1Start, v2, v2Start, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr); ctx.stopTimer(rcTimerLabel.RC_TIMER_RASTERIZE_TRIANGLES); }
/// @par /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcAllocHeightfieldLayerSet, rcCompactHeightfield, rcHeightfieldLayerSet, rcConfig public static bool rcBuildHeightfieldLayers(rcContext ctx, rcCompactHeightfield chf, int borderSize, int walkableHeight, rcHeightfieldLayerSet lset) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_LAYERS); int w = chf.width; int h = chf.height; byte[] srcReg = new byte[chf.spanCount]; if (srcReg == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'srcReg' " + chf.spanCount); return(false); } for (int i = 0; i < chf.spanCount; ++i) { srcReg[i] = 0xff; } int nsweeps = chf.width; rcLayerSweepSpan[] sweeps = new rcLayerSweepSpan[nsweeps]; if (sweeps == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'sweeps' " + nsweeps); return(false); } // Partition walkable area into monotone regions. int[] prevCount = new int[256]; byte regId = 0; for (int y = borderSize; y < h - borderSize; ++y) { //memset to 0 is done by C# alloc //memset(prevCount,0,sizeof(int)*regId); byte sweepId = 0; for (int x = borderSize; x < w - borderSize; ++x) { rcCompactCell c = chf.cells ![x + y * w];
/// @par /// /// Allows the formation of walkable regions that will flow over low lying /// objects such as curbs, and up structures such as stairways. /// /// Two neighboring spans are walkable if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) < waklableClimb</tt> /// /// @warning Will override the effect of #rcFilterLedgeSpans. So if both filters are used, call /// #rcFilterLedgeSpans after calling this filter. /// /// @see rcHeightfield, rcConfig public static void rcFilterLowHangingWalkableObstacles(rcContext ctx, int walkableClimb, rcHeightfield solid) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_FILTER_LOW_OBSTACLES); int w = solid.width; int h = solid.height; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcSpan?ps = null; bool previousWalkable = false; byte previousArea = RC_NULL_AREA; for (rcSpan?s = solid.spans ![x + y * w]; s != null; ps = s, s = s.next)
/// @par /// /// Allows the formation of walkable regions that will flow over low lying /// objects such as curbs, and up structures such as stairways. /// /// Two neighboring spans are walkable if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) < waklableClimb</tt> /// /// @warning Will override the effect of #rcFilterLedgeSpans. So if both filters are used, call /// #rcFilterLedgeSpans after calling this filter. /// /// @see rcHeightfield, rcConfig public static void rcFilterLowHangingWalkableObstacles(rcContext ctx, int walkableClimb, rcHeightfield solid) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_FILTER_LOW_OBSTACLES); int w = solid.width; int h = solid.height; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcSpan ps = null; bool previousWalkable = false; byte previousArea = RC_NULL_AREA; for (rcSpan s = solid.spans[x + y * w]; s != null; ps = s, s = s.next) { bool walkable = s.area != RC_NULL_AREA; // If current span is not walkable, but there is walkable // span just below it, mark the span above it walkable too. if (!walkable && previousWalkable) { if (Math.Abs((int)s.smax - (int)ps.smax) <= walkableClimb) { s.area = previousArea; } } // Copy walkable flag so that it cannot propagate // past multiple non-walkable objects. previousWalkable = walkable; previousArea = s.area; } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_FILTER_LOW_OBSTACLES); }
/// @par /// /// Spans will only be added for triangles that overlap the heightfield grid. /// /// @see rcHeightfield public static void rcRasterizeTriangles(rcContext ctx, float[] verts, byte[] areas, int nt, rcHeightfield solid, int flagMergeThr) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_RASTERIZE_TRIANGLES); float ics = 1.0f / solid.cs; float ich = 1.0f / solid.ch; // Rasterize triangles. for (int i = 0; i < nt; ++i) { int v0Start = (i * 3 + 0) * 3; int v1Start = (i * 3 + 1) * 3; int v2Start = (i * 3 + 2) * 3; // Rasterize. rasterizeTri(verts, v0Start, verts, v1Start, verts, v2Start, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr); } ctx.stopTimer(rcTimerLabel.RC_TIMER_RASTERIZE_TRIANGLES); }
/// @par /// /// Spans will only be added for triangles that overlap the heightfield grid. /// /// @see rcHeightfield public static void rcRasterizeTriangles(rcContext ctx, float[] verts, int nv, int[] tris, byte[] areas, int nt, rcHeightfield solid, int flagMergeThr) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_RASTERIZE_TRIANGLES); float ics = 1.0f/solid.cs; float ich = 1.0f/solid.ch; // Rasterize triangles. for (int i = 0; i < nt; ++i) { int v0Start = tris[i*3+0]*3; int v1Start = tris[i*3+1]*3; int v2Start = tris[i*3+2]*3; // Rasterize. rasterizeTri(verts, v0Start, verts, v1Start, verts, v2Start, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr); } ctx.stopTimer(rcTimerLabel.RC_TIMER_RASTERIZE_TRIANGLES); }
/// @see rcAllocPolyMeshDetail, rcPolyMeshDetail static bool rcMergePolyMeshDetails(rcContext ctx, rcPolyMeshDetail[] meshes, int nmeshes, ref rcPolyMeshDetail mesh) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_MERGE_POLYMESHDETAIL); int maxVerts = 0; int maxTris = 0; int maxMeshes = 0; for (int i = 0; i < nmeshes; ++i) { if (meshes[i] == null) { continue; } maxVerts += meshes[i].nverts; maxTris += meshes[i].ntris; maxMeshes += meshes[i].nmeshes; } mesh.nmeshes = 0; //mesh.meshes = (uint*)rcAlloc(sizeof(uint)*maxMeshes*4, RC_ALLOC_PERM); mesh.meshes = new uint[maxMeshes*4]; if (mesh.meshes == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'pmdtl.meshes' ("+maxMeshes*4+")."); return false; } mesh.ntris = 0; //mesh.tris = (byte*)rcAlloc(sizeof(byte)*maxTris*4, RC_ALLOC_PERM); mesh.tris = new byte[maxTris*4]; if (mesh.tris == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.tris' (" + maxTris*4 + ")."); return false; } mesh.nverts = 0; //mesh.verts = (float*)rcAlloc(sizeof(float)*maxVerts*3, RC_ALLOC_PERM); mesh.verts = new float[maxVerts*3]; if (mesh.verts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.verts' ("+maxVerts*3+")."); return false; } // Merge datas. for (int i = 0; i < nmeshes; ++i) { rcPolyMeshDetail dm = meshes[i]; if (dm == null) { continue; } for (int j = 0; j < dm.nmeshes; ++j) { //uint* dst = &mesh.meshes[mesh.nmeshes*4]; //uint* src = &dm.meshes[j*4]; int dstIndex = mesh.nmeshes*4; int srcIndex = j*4; mesh.meshes[dstIndex + 0] = (uint)mesh.nverts + dm.meshes[srcIndex + 0]; mesh.meshes[dstIndex + 1] = dm.meshes[srcIndex + 1]; mesh.meshes[dstIndex + 2] = (uint)mesh.ntris + dm.meshes[srcIndex + 2]; mesh.meshes[dstIndex + 3] = dm.meshes[srcIndex + 3]; mesh.nmeshes++; } for (int k = 0; k < dm.nverts; ++k) { rcVcopy(mesh.verts,mesh.nverts*3, dm.verts, k*3); mesh.nverts++; } for (int k = 0; k < dm.ntris; ++k) { mesh.tris[mesh.ntris*4+0] = dm.tris[k*4+0]; mesh.tris[mesh.ntris*4+1] = dm.tris[k*4+1]; mesh.tris[mesh.ntris*4+2] = dm.tris[k*4+2]; mesh.tris[mesh.ntris*4+3] = dm.tris[k*4+3]; mesh.ntris++; } } ctx.stopTimer(rcTimerLabel.RC_TIMER_MERGE_POLYMESHDETAIL); return true; }
/// @par /// /// The raw contours will match the region outlines exactly. The @p maxError and @p maxEdgeLen /// parameters control how closely the simplified contours will match the raw contours. /// /// Simplified contours are generated such that the vertices for portals between areas match up. /// (They are considered mandatory vertices.) /// /// Setting @p maxEdgeLength to zero will disabled the edge length feature. /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcAllocContourSet, rcCompactHeightfield, rcContourSet, rcConfig public static bool rcBuildContours(rcContext ctx, rcCompactHeightfield chf, double maxError, int maxEdgeLen, rcContourSet cset, int buildFlags = 1) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; int borderSize = chf.borderSize; ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS); rcVcopy(cset.bmin, chf.bmin); rcVcopy(cset.bmax, chf.bmax); if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. float pad = borderSize * chf.cs; cset.bmin[0] += pad; cset.bmin[2] += pad; cset.bmax[0] -= pad; cset.bmax[2] -= pad; } cset.cs = chf.cs; cset.ch = chf.ch; cset.width = chf.width - chf.borderSize * 2; cset.height = chf.height - chf.borderSize * 2; cset.borderSize = chf.borderSize; cset.maxError = (float)maxError; int maxContours = Math.Max((int)chf.maxRegions, 8); cset.conts = new rcContour[maxContours]; for (var i = 0; i < maxContours; ++i) { cset.conts[i] = new rcContour(); } cset.nconts = 0; byte[] flags = new byte[chf.spanCount]; if (flags == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' " + chf.spanCount); return(false); } ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); // Mark boundaries. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { byte res = 0; rcCompactSpan s = chf.spans[i]; if (chf.spans[i].reg == 0 || (chf.spans[i].reg & RC_BORDER_REG) != 0) { flags[i] = 0; continue; } for (int dir = 0; dir < 4; ++dir) { ushort r = 0; if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, dir); r = chf.spans[ai].reg; } if (r == chf.spans[i].reg) { res |= (byte)(1 << dir); } } flags[i] = (byte)(res ^ 0xf); // Inverse, mark non connected edges. } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); List <int> verts = new(256); List <int> simplified = new(64); for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { if (flags[i] == 0 || flags[i] == 0xf) { flags[i] = 0; continue; } ushort reg = chf.spans[i].reg; if (reg == 0 || (reg & RC_BORDER_REG) != 0) { continue; } byte area = chf.areas[i]; verts.Clear(); simplified.Clear(); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); walkContour(x, y, i, chf, flags, verts); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_SIMPLIFY); simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags); removeDegenerateSegments(simplified); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_SIMPLIFY); // Store region.contour remap info. // Create contour. if (simplified.Count / 4 >= 3) { if (cset.nconts >= maxContours) { // Allocate more contours. // This can happen when there are tiny holes in the heightfield. int oldMax = maxContours; maxContours *= 2; rcContour[] newConts = new rcContour[maxContours]; for (int j = 0; j < cset.nconts; ++j) { newConts[j] = cset.conts[j]; // Reset source pointers to prevent data deletion. cset.conts[j].verts = null; cset.conts[j].rverts = null; } cset.conts = newConts; ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Expanding max contours from " + oldMax + " to " + maxContours); } int contId = cset.nconts; if (contId == 7) { } cset.nconts++; rcContour cont = cset.conts[contId]; cont.nverts = simplified.Count / 4; cont.verts = new int[cont.nverts * 4]; if (cont.verts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'verts' " + cont.nverts); return(false); } for (int j = 0; j < cont.nverts * 4; ++j) { cont.verts[j] = simplified[j]; } if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. for (int j = 0; j < cont.nverts; ++j) { cont.verts[j * 4] -= borderSize; cont.verts[j * 4 + 2] -= borderSize; } } cont.nrverts = verts.Count / 4; cont.rverts = new int[cont.nrverts * 4]; if (cont.rverts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'rverts' " + cont.nrverts); return(false); } for (int j = 0; j < cont.nrverts * 4; ++j) { cont.rverts[j] = verts[j]; } if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. for (int j = 0; j < cont.nrverts; ++j) { cont.rverts[j * 4] -= borderSize; cont.rverts[j * 4 + 2] -= borderSize; } } cont.reg = reg; cont.area = area; cset.conts[contId] = cont; } } } } // Merge holes if needed. if (cset.nconts > 0) { // Calculate winding of all polygons. sbyte[] winding = new sbyte[cset.nconts]; int nholes = 0; for (int i = 0; i < cset.nconts; ++i) { rcContour cont = cset.conts[i]; // If the contour is wound backwards, it is a hole. winding[i] = (sbyte)(calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0 ? -1 : 1); if (winding[i] < 0) { nholes++; } } if (nholes > 0) { // Collect outline contour and holes contours per region. // We assume that there is one outline and multiple holes. int nregions = chf.maxRegions + 1; rcContourRegion[] regions = new rcContourRegion[nregions]; for (var i = 0; i < nregions; ++i) { regions[i] = new rcContourRegion(); } rcContourHole[] holes = new rcContourHole[cset.nconts]; for (var i = 0; i < cset.nconts; ++i) { holes[i] = new rcContourHole(); } for (int i = 0; i < cset.nconts; ++i) { rcContour cont = cset.conts[i]; // Positively would contours are outlines, negative holes. if (winding[i] > 0) { regions[cont.reg].outline = cont; } else { regions[cont.reg].nholes++; } } int index = 0; for (int i = 0; i < nregions; i++) { if (regions[i].nholes > 0) { regions[i].holes = new rcContourHole[cset.nconts]; Array.Copy(holes, index, regions[i].holes, 0, cset.nconts - index); index += regions[i].nholes; regions[i].nholes = 0; } } for (int i = 0; i < cset.nconts; ++i) { rcContour cont = cset.conts[i]; rcContourRegion reg = regions[cont.reg]; if (winding[i] < 0) { reg.holes[reg.nholes++].contour = cont; } } // Finally merge each regions holes into the outline. for (int i = 0; i < nregions; i++) { rcContourRegion reg = regions[i]; if (reg.nholes == 0) { continue; } if (reg.outline.verts != null) { mergeRegionHoles(ctx, reg); } else { // The region does not have an outline. // This can happen if the contour becaomes selfoverlapping because of // too aggressive simplification settings. ctx.log(rcLogCategory.RC_LOG_ERROR, string.Format("rcBuildContours: Bad outline for region {0}, contour simplification is likely too aggressive.", i)); } } } } return(true); }
/// @see rcAllocPolyMesh, rcPolyMesh public static bool rcMergePolyMeshes(rcContext ctx, ref rcPolyMesh[] meshes, int nmeshes, rcPolyMesh mesh) { Debug.Assert(ctx != null, "rcContext is null"); if (nmeshes == 0 || meshes == null) return true; ctx.startTimer(rcTimerLabel.RC_TIMER_MERGE_POLYMESH); mesh.nvp = meshes[0].nvp; mesh.cs = meshes[0].cs; mesh.ch = meshes[0].ch; rcVcopy(mesh.bmin, meshes[0].bmin); rcVcopy(mesh.bmax, meshes[0].bmax); int maxVerts = 0; int maxPolys = 0; int maxVertsPerMesh = 0; for (int i = 0; i < nmeshes; ++i) { rcVmin(mesh.bmin, meshes[i].bmin); rcVmax(mesh.bmax, meshes[i].bmax); maxVertsPerMesh = Math.Max(maxVertsPerMesh, meshes[i].nverts); maxVerts += meshes[i].nverts; maxPolys += meshes[i].npolys; } mesh.nverts = 0; //mesh.verts = (ushort*)rcAlloc(sizeof(ushort)*maxVerts*3, RC_ALLOC_PERM); mesh.verts = new ushort[maxVerts * 3]; if (mesh.verts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.verts' " + maxVerts * 3); return false; } mesh.npolys = 0; //mesh.polys = (ushort*)rcAlloc(sizeof(ushort)*maxPolys*2*mesh.nvp, RC_ALLOC_PERM); mesh.polys = new ushort[maxPolys * 2 * mesh.nvp]; if (mesh.polys == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.polys' " + maxPolys * 2 * mesh.nvp); return false; } //memset(mesh.polys, 0xff, sizeof(ushort)*maxPolys*2*mesh.nvp); for (int i = 0; i < maxPolys * 2 * mesh.nvp; ++i) { mesh.polys[i] = 0xffff; } //mesh.regs = (ushort*)rcAlloc(sizeof(ushort)*maxPolys, RC_ALLOC_PERM); mesh.regs = new ushort[maxPolys]; if (mesh.regs == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.regs' " + maxPolys); return false; } //memset(mesh.regs, 0, sizeof(ushort)*maxPolys); //mesh.areas = (byte*)rcAlloc(sizeof(byte)*maxPolys, RC_ALLOC_PERM); mesh.areas = new byte[maxPolys]; if (mesh.areas == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.areas' " + maxPolys); return false; } //memset(mesh.areas, 0, sizeof(byte)*maxPolys); //mesh.flags = (ushort*)rcAlloc(sizeof(ushort)*maxPolys, RC_ALLOC_PERM); mesh.flags = new ushort[maxPolys]; if (mesh.flags == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.flags' " + maxPolys); return false; } //memset(mesh.flags, 0, sizeof(ushort)*maxPolys); //rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP); int[] nextVert = new int[maxVerts]; if (nextVert == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'nextVert' " + maxVerts); return false; } //memset(nextVert, 0, sizeof(int)*maxVerts); //rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP); int[] firstVert = new int[VERTEX_BUCKET_COUNT]; if (firstVert == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'firstVert' " + VERTEX_BUCKET_COUNT); return false; } for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) { firstVert[i] = -1; } //rcScopedDelete<ushort> vremap = (ushort*)rcAlloc(sizeof(ushort)*maxVertsPerMesh, RC_ALLOC_PERM); ushort[] vremap = new ushort[maxVertsPerMesh]; if (vremap == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'vremap' " + maxVertsPerMesh); return false; } //memset(vremap, 0, sizeof(ushort)*maxVertsPerMesh); for (int i = 0; i < nmeshes; ++i) { rcPolyMesh pmesh = meshes[i]; ushort ox = (ushort)Math.Floor((pmesh.bmin[0] - mesh.bmin[0]) / mesh.cs + 0.5f); ushort oz = (ushort)Math.Floor((pmesh.bmin[2] - mesh.bmin[2]) / mesh.cs + 0.5f); bool isMinX = (ox == 0); bool isMinZ = (oz == 0); bool isMaxX = ((ushort)Math.Floor((mesh.bmax[0] - pmesh.bmax[0]) / mesh.cs + 0.5f)) == 0; bool isMaxZ = ((ushort)Math.Floor((mesh.bmax[2] - pmesh.bmax[2]) / mesh.cs + 0.5f)) == 0; bool isOnBorder = (isMinX || isMinZ || isMaxX || isMaxZ); for (int j = 0; j < pmesh.nverts; ++j) { //ushort* v = &pmesh.verts[j*3]; int vIndex = j * 3; vremap[j] = addVertex((ushort)(pmesh.verts[vIndex + 0] + ox), pmesh.verts[vIndex + 1], (ushort)(pmesh.verts[vIndex + 2] + oz), mesh.verts, firstVert, nextVert, ref mesh.nverts); } for (int j = 0; j < pmesh.npolys; ++j) { //ushort* tgt = &mesh.polys[mesh.npolys*2*mesh.nvp]; //ushort* src = &pmesh.polys[j*2*mesh.nvp]; int tgtIndex = mesh.npolys * 2 * mesh.nvp; int srcIndex = j * 2 * mesh.nvp; mesh.regs[mesh.npolys] = pmesh.regs[j]; mesh.areas[mesh.npolys] = pmesh.areas[j]; mesh.flags[mesh.npolys] = pmesh.flags[j]; mesh.npolys++; for (int k = 0; k < mesh.nvp; ++k) { if (pmesh.polys[srcIndex + k] == RC_MESH_NULL_IDX) { break; } mesh.polys[tgtIndex + k] = vremap[pmesh.polys[srcIndex + k]]; } if (isOnBorder) { for (int k = mesh.nvp; k < mesh.nvp * 2; ++k) { if ((pmesh.polys[srcIndex + k] & 0x8000) != 0 && (pmesh.polys[srcIndex + k] != 0xffff)) { ushort dir = (ushort)(pmesh.polys[srcIndex + k] & 0xf); switch (dir) { case 0: // Portal x- if (isMinX) mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k]; break; case 1: // Portal z+ if (isMaxZ) mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k]; break; case 2: // Portal x+ if (isMaxX) mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k]; break; case 3: // Portal z- if (isMinZ) mesh.polys[tgtIndex + k] = pmesh.polys[srcIndex + k]; break; } } } } } } // Calculate adjacency. if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, mesh.nvp)) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: Adjacency failed."); return false; } if (mesh.nverts > 0xffff) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many vertices " + mesh.nverts + " (max " + 0xffff + "). Data can be corrupted."); } if (mesh.npolys > 0xffff) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons " + mesh.npolys + " (max " + 0xffff + "). Data can be corrupted."); } ctx.stopTimer(rcTimerLabel.RC_TIMER_MERGE_POLYMESH); return true; }
/// @par /// /// @note If the mesh data is to be used to construct a Detour navigation mesh, then the upper /// limit must be retricted to <= #DT_VERTS_PER_POLYGON. /// /// @see rcAllocPolyMesh, rcContourSet, rcPolyMesh, rcConfig public static bool rcBuildPolyMesh(rcContext ctx, rcContourSet cset, int nvp, rcPolyMesh mesh) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_POLYMESH); rcVcopy(mesh.bmin, cset.bmin); rcVcopy(mesh.bmax, cset.bmax); mesh.cs = cset.cs; mesh.ch = cset.ch; mesh.borderSize = cset.borderSize; int maxVertices = 0; int maxTris = 0; int maxVertsPerCont = 0; for (int i = 0; i < cset.nconts; ++i) { // Skip null contours. if (cset.conts[i].nverts < 3) continue; maxVertices += cset.conts[i].nverts; maxTris += cset.conts[i].nverts - 2; maxVertsPerCont = Math.Max(maxVertsPerCont, cset.conts[i].nverts); } if (maxVertices >= 0xfffe) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Too many vertices " + maxVertices); return false; } //rcScopedDelete<byte> vflags = (byte*)rcAlloc(sizeof(byte)*maxVertices, RC_ALLOC_TEMP); byte[] vflags = new byte[maxVertices]; if (vflags == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'vflags' " + maxVertices); return false; } //memset(vflags, 0, maxVertices); //mesh.verts = (ushort*)rcAlloc(sizeof(ushort)*maxVertices*3, RC_ALLOC_PERM); mesh.verts = new ushort[maxVertices * 3]; if (mesh.verts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.verts' " + maxVertices); return false; } //mesh.polys = (ushort*)rcAlloc(sizeof(ushort)*maxTris*nvp*2, RC_ALLOC_PERM); mesh.polys = new ushort[maxTris * nvp * 2]; if (mesh.polys == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.polys' " + maxTris * nvp * 2); return false; } //mesh.regs = (ushort*)rcAlloc(sizeof(ushort)*maxTris, RC_ALLOC_PERM); mesh.regs = new ushort[maxTris]; if (mesh.regs == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.regs' " + maxTris); return false; } //mesh.areas = (byte*)rcAlloc(sizeof(byte)*maxTris, RC_ALLOC_PERM); mesh.areas = new byte[maxTris]; if (mesh.areas == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.areas' " + maxTris); return false; } mesh.nverts = 0; mesh.npolys = 0; mesh.nvp = nvp; mesh.maxpolys = maxTris; //memset(mesh.verts, 0, sizeof(ushort)*maxVertices*3); //memset(mesh.polys, 0xff, sizeof(ushort)*maxTris*nvp*2); for (int i = 0; i < maxTris * nvp * 2; ++i) { mesh.polys[i] = 0xffff; } //memset(mesh.regs, 0, sizeof(ushort)*maxTris); //memset(mesh.areas, 0, sizeof(byte)*maxTris); //rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP); int[] nextVert = new int[maxVertices]; if (nextVert == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'nextVert' " + maxVertices); return false; } //memset(nextVert, 0, sizeof(int)*maxVertices); //rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP); int[] firstVert = new int[VERTEX_BUCKET_COUNT]; if (firstVert == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'firstVert' " + VERTEX_BUCKET_COUNT); return false; } for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) firstVert[i] = -1; //rcScopedDelete<int> indices = (int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP); int[] indices = new int[maxVertsPerCont]; if (indices == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'indices' " + maxVertsPerCont); return false; } //rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP); int[] tris = new int[maxVertsPerCont * 3]; if (tris == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'tris' " + maxVertsPerCont * 3); return false; } //rcScopedDelete<ushort> polys = (ushort*)rcAlloc(sizeof(ushort)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP); ushort[] polys = new ushort[(maxVertsPerCont + 1) * nvp]; if (polys == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'polys' " + (maxVertsPerCont + 1) * nvp); return false; } int tmpPolyIndex = maxVertsPerCont * nvp; //ushort[] tmpPoly = &polys[maxVertsPerCont*nvp]; for (int i = 0; i < cset.nconts; ++i) { rcContour cont = cset.conts[i]; // Skip null contours. if (cont.nverts < 3) continue; // Triangulate contour for (int j = 0; j < cont.nverts; ++j) indices[j] = j; int ntris = triangulate(cont.nverts, cont.verts, indices, tris); if (ntris <= 0) { // Bad triangulation, should not happen. /* printf("\tconst float bmin[3] = {%ff,%ff,%ff};\n", cset.bmin[0], cset.bmin[1], cset.bmin[2]); printf("\tconst float cs = %ff;\n", cset.cs); printf("\tconst float ch = %ff;\n", cset.ch); printf("\tconst int verts[] = {\n"); for (int k = 0; k < cont.nverts; ++k) { const int* v = &cont.verts[k*4]; printf("\t\t%d,%d,%d,%d,\n", v[0], v[1], v[2], v[3]); } printf("\t};\n\tconst int nverts = sizeof(verts)/(sizeof(int)*4);\n");*/ ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildPolyMesh: Bad triangulation Contour " + i); ntris = -ntris; } // Add and merge vertices. for (int j = 0; j < cont.nverts; ++j) { int vIndex = j * 4; //const int* v = &cont.verts[j*4]; indices[j] = addVertex((ushort)cont.verts[vIndex + 0], (ushort)cont.verts[vIndex + 1], (ushort)cont.verts[vIndex + 2], mesh.verts, firstVert, nextVert, ref mesh.nverts); if ((cont.verts[vIndex + 3] & RC_BORDER_VERTEX) != 0) { // This vertex should be removed. vflags[indices[j]] = 1; } } // Build initial polygons. int npolys = 0; //memset(polys, 0xff, maxVertsPerCont*nvp*sizeof(ushort)); for (int j = 0; j < nvp * maxVertsPerCont; ++j) { polys[j] = 0xffff; } for (int j = 0; j < ntris; ++j) { int tIndex = j * 3; //int* t = &tris[j*3]; if (tris[tIndex + 0] != tris[tIndex + 1] && tris[tIndex + 0] != tris[tIndex + 2] && tris[tIndex + 1] != tris[tIndex + 2]) { polys[npolys * nvp + 0] = (ushort)indices[tris[tIndex + 0]]; polys[npolys * nvp + 1] = (ushort)indices[tris[tIndex + 1]]; polys[npolys * nvp + 2] = (ushort)indices[tris[tIndex + 2]]; npolys++; } } if (npolys == 0) { continue; } // Merge polygons. if (nvp > 3) { for (; ; ) { // Find best polygons to merge. int bestMergeVal = 0; int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0; for (int j = 0; j < npolys - 1; ++j) { int pjIndex = j * nvp; //ushort* pj = &polys[j*nvp]; for (int k = j + 1; k < npolys; ++k) { //ushort* pk = &polys[k*nvp]; int pkIndex = k * nvp; int ea = 0, eb = 0; int v = getPolyMergeValue(polys, pjIndex, polys, pkIndex, mesh.verts, ref ea, ref eb, nvp); if (v > bestMergeVal) { bestMergeVal = v; bestPa = j; bestPb = k; bestEa = ea; bestEb = eb; } } } if (bestMergeVal > 0) { // Found best, merge. //ushort* pa = &polys[bestPa*nvp]; //ushort* pb = &polys[bestPb*nvp]; int paIndex = bestPa * nvp; int pbIndex = bestPb * nvp; mergePolys(polys, paIndex, polys, pbIndex, bestEa, bestEb, polys, tmpPolyIndex, nvp); //ushort* lastPoly = &polys[(npolys-1)*nvp]; int lastPolyIndex = (npolys - 1) * nvp; if (pbIndex != lastPolyIndex) { //memcpy(pb, lastPoly, sizeof(ushort)*nvp); for (int j = 0; j < nvp; ++j) { polys[pbIndex + j] = polys[lastPolyIndex + j]; } } npolys--; } else { // Could not merge any polygons, stop. break; } } } // Store polygons. for (int j = 0; j < npolys; ++j) { //ushort* p = &mesh.polys[mesh.npolys*nvp*2]; //ushort* q = &polys[j*nvp]; int pIndex = mesh.npolys * nvp * 2; int qIndex = j * nvp; for (int k = 0; k < nvp; ++k) { mesh.polys[pIndex + k] = polys[qIndex + k]; } mesh.regs[mesh.npolys] = cont.reg; mesh.areas[mesh.npolys] = cont.area; mesh.npolys++; if (mesh.npolys > maxTris) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Too many polygons " + mesh.npolys + " max " + maxTris); return false; } } } // Remove edge vertices. for (int i = 0; i < mesh.nverts; ++i) { if (vflags[i] != 0) { if (!canRemoveVertex(ctx, mesh, (ushort)i)) { continue; } if (!removeVertex(ctx, mesh, (ushort)i, maxTris)) { // Failed to remove vertex ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Failed to remove edge vertex " + i); return false; } // Remove vertex // Note: mesh.nverts is already decremented inside removeVertex()! // Fixup vertex flags for (int j = i; j < mesh.nverts; ++j) vflags[j] = vflags[j + 1]; --i; } } // Calculate adjacency. if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, nvp)) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Adjacency failed."); return false; } // Find portal edges if (mesh.borderSize > 0) { int w = cset.width; int h = cset.height; for (int i = 0; i < mesh.npolys; ++i) { int pIndex = i * 2 * nvp; //ushort* p = &mesh.polys[i*2*nvp]; for (int j = 0; j < nvp; ++j) { if (mesh.polys[pIndex + j] == RC_MESH_NULL_IDX) { break; } // Skip connected edges. if (mesh.polys[pIndex + nvp + j] != RC_MESH_NULL_IDX) { continue; } int nj = j + 1; if (nj >= nvp || mesh.polys[pIndex + nj] == RC_MESH_NULL_IDX) nj = 0; //ushort* va = &mesh.verts[mesh.polys[pIndex + j]*3]; //ushort* vb = &mesh.verts[mesh.polys[pIndex + nj]*3]; int vaIndex = mesh.polys[pIndex + j] * 3; int vbIndex = mesh.polys[pIndex + nj] * 3; if ((int)mesh.verts[vaIndex + 0] == 0 && (int)mesh.verts[vbIndex + 0] == 0) mesh.polys[pIndex + nvp + j] = 0x8000 | 0; else if ((int)mesh.verts[vaIndex + 2] == h && (int)mesh.verts[vbIndex + 2] == h) mesh.polys[pIndex + nvp + j] = 0x8000 | 1; else if ((int)mesh.verts[vaIndex + 0] == w && (int)mesh.verts[vbIndex + 0] == w) mesh.polys[pIndex + nvp + j] = 0x8000 | 2; else if ((int)mesh.verts[vaIndex + 2] == 0 && (int)mesh.verts[vbIndex + 2] == 0) mesh.polys[pIndex + nvp + j] = 0x8000 | 3; } } } // Just allocate the mesh flags array. The user is resposible to fill it. //mesh.flags = (ushort*)rcAlloc(sizeof(ushort)*mesh.npolys, RC_ALLOC_PERM); mesh.flags = new ushort[mesh.npolys]; if (mesh.flags == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.flags' " + mesh.npolys); return false; } //memset(mesh.flags, 0, sizeof(ushort) * mesh.npolys); if (mesh.nverts > 0xffff) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many vertices " + mesh.nverts + "(max " + 0xffff + ") Data can be corrupted."); } if (mesh.npolys > 0xffff) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many polygons " + mesh.npolys + " (max " + 0xffff + "). Data can be corrupted."); } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_POLYMESH); return true; }
/// @par /// /// This filter is usually applied after applying area id's using functions /// such as #rcMarkBoxArea, #rcMarkConvexPolyArea, and #rcMarkCylinderArea. /// /// @see rcCompactHeightfield public static bool rcMedianFilterWalkableArea(rcContext ctx, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; ctx.startTimer(rcTimerLabel.RC_TIMER_MEDIAN_AREA); byte[] areas = new byte[chf.spanCount];//(byte*)rcAlloc(sizeof(byte)*chf.spanCount, RC_ALLOC_TEMP); if (areas == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "medianFilterWalkableArea: Out of memory 'areas' " + chf.spanCount); return false; } // Init distance. for (int i = 0; i < chf.spanCount; ++i) { areas[i] = 0xff; } //memset(areas, 0xff, sizeof(byte)*chf.spanCount); for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (chf.areas[i] == RC_NULL_AREA) { areas[i] = chf.areas[i]; continue; } byte[] nei = new byte[9]; for (int j = 0; j < 9; ++j) nei[j] = chf.areas[i]; for (int dir = 0; dir < 4; ++dir) { if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, dir); if (chf.areas[ai] != RC_NULL_AREA) nei[dir * 2 + 0] = chf.areas[ai]; rcCompactSpan aSpan = chf.spans[ai]; int dir2 = (dir + 1) & 0x3; if (rcGetCon(aSpan, dir2) != RC_NOT_CONNECTED) { int ax2 = ax + rcGetDirOffsetX(dir2); int ay2 = ay + rcGetDirOffsetY(dir2); int ai2 = (int)chf.cells[ax2 + ay2 * w].index + rcGetCon(aSpan, dir2); if (chf.areas[ai2] != RC_NULL_AREA) nei[dir * 2 + 1] = chf.areas[ai2]; } } } insertSort(nei, 9); areas[i] = nei[4]; } } } chf.areas = areas; //memcpy(chf.areas, areas, sizeof(byte)*chf.spanCount); //rcFree(areas); ctx.stopTimer(rcTimerLabel.RC_TIMER_MEDIAN_AREA); return true; }
/// @par /// /// The value of spacial parameters are in world units. /// /// @see rcCompactHeightfield, rcMedianFilterWalkableArea public static void rcMarkCylinderArea(rcContext ctx, float[] pos, float r, float h, byte areaId, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_MARK_CYLINDER_AREA); float[] bmin = new float[3]; float[] bmax = new float[3]; bmin[0] = pos[0] - r; bmin[1] = pos[1]; bmin[2] = pos[2] - r; bmax[0] = pos[0] + r; bmax[1] = pos[1] + h; bmax[2] = pos[2] + r; float r2 = r * r; int minx = (int)((bmin[0] - chf.bmin[0]) / chf.cs); int miny = (int)((bmin[1] - chf.bmin[1]) / chf.ch); int minz = (int)((bmin[2] - chf.bmin[2]) / chf.cs); int maxx = (int)((bmax[0] - chf.bmin[0]) / chf.cs); int maxy = (int)((bmax[1] - chf.bmin[1]) / chf.ch); int maxz = (int)((bmax[2] - chf.bmin[2]) / chf.cs); if (maxx < 0) return; if (minx >= chf.width) return; if (maxz < 0) return; if (minz >= chf.height) return; if (minx < 0) minx = 0; if (maxx >= chf.width) maxx = chf.width - 1; if (minz < 0) minz = 0; if (maxz >= chf.height) maxz = chf.height - 1; for (int z = minz; z <= maxz; ++z) { for (int x = minx; x <= maxx; ++x) { rcCompactCell c = chf.cells[x + z * chf.width]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (chf.areas[i] == RC_NULL_AREA) continue; if ((int)s.y >= miny && (int)s.y <= maxy) { float sx = chf.bmin[0] + (x + 0.5f) * chf.cs; float sz = chf.bmin[2] + (z + 0.5f) * chf.cs; float dx = sx - pos[0]; float dz = sz - pos[2]; if (dx * dx + dz * dz < r2) { chf.areas[i] = areaId; } } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_MARK_CYLINDER_AREA); }
/// @par /// /// Basically, any spans that are closer to a boundary or obstruction than the specified radius /// are marked as unwalkable. /// /// This method is usually called immediately after the heightfield has been built. /// /// @see rcCompactHeightfield, rcBuildCompactHeightfield, rcConfig::walkableRadius public static bool rcErodeWalkableArea(rcContext ctx, int radius, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; ctx.startTimer(rcTimerLabel.RC_TIMER_ERODE_AREA); byte[] dist = new byte[chf.spanCount];//(byte*)rcAlloc(sizeof(byte)*chf.spanCount, RC_ALLOC_TEMP); if (dist == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "erodeWalkableArea: Out of memory 'dist' " + chf.spanCount); return(false); } // Init distance. for (int i = 0; i < chf.spanCount; ++i) { dist[i] = 0xff; } // memset(dist, 0xff, sizeof(byte)*chf.spanCount); // Mark boundary cells. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { if (chf.areas[i] == RC_NULL_AREA) { dist[i] = 0; } else { rcCompactSpan s = chf.spans[i]; int nc = 0; for (int dir = 0; dir < 4; ++dir) { if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int nx = x + rcGetDirOffsetX(dir); int ny = y + rcGetDirOffsetY(dir); int nidx = (int)chf.cells[nx + ny * w].index + rcGetCon(s, dir); if (chf.areas[nidx] != RC_NULL_AREA) { nc++; } } } // At least one missing neighbour. if (nc != 4) { dist[i] = 0; } } } } } byte nd = 0; // Pass 1 for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (rcGetCon(s, 0) != RC_NOT_CONNECTED) { // (-1,0) int ax = x + rcGetDirOffsetX(0); int ay = y + rcGetDirOffsetY(0); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 0); rcCompactSpan aSpan = chf.spans[ai]; nd = (byte)Math.Min((int)dist[ai] + 2, 255); if (nd < dist[i]) { dist[i] = nd; } // (-1,-1) if (rcGetCon(aSpan, 3) != RC_NOT_CONNECTED) { int aax = ax + rcGetDirOffsetX(3); int aay = ay + rcGetDirOffsetY(3); int aai = (int)chf.cells[aax + aay * w].index + rcGetCon(aSpan, 3); nd = (byte)Math.Min((int)dist[aai] + 3, 255); if (nd < dist[i]) { dist[i] = nd; } } } if (rcGetCon(s, 3) != RC_NOT_CONNECTED) { // (0,-1) int ax = x + rcGetDirOffsetX(3); int ay = y + rcGetDirOffsetY(3); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 3); rcCompactSpan aSpan = chf.spans[ai]; nd = (byte)Math.Min((int)dist[ai] + 2, 255); if (nd < dist[i]) { dist[i] = nd; } // (1,-1) if (rcGetCon(aSpan, 2) != RC_NOT_CONNECTED) { int aax = ax + rcGetDirOffsetX(2); int aay = ay + rcGetDirOffsetY(2); int aai = (int)chf.cells[aax + aay * w].index + rcGetCon(aSpan, 2); nd = (byte)Math.Min((int)dist[aai] + 3, 255); if (nd < dist[i]) { dist[i] = nd; } } } } } } // Pass 2 for (int y = h - 1; y >= 0; --y) { for (int x = w - 1; x >= 0; --x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (rcGetCon(s, 2) != RC_NOT_CONNECTED) { // (1,0) int ax = x + rcGetDirOffsetX(2); int ay = y + rcGetDirOffsetY(2); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 2); rcCompactSpan aSpan = chf.spans[ai]; nd = (byte)Math.Min((int)dist[ai] + 2, 255); if (nd < dist[i]) { dist[i] = nd; } // (1,1) if (rcGetCon(aSpan, 1) != RC_NOT_CONNECTED) { int aax = ax + rcGetDirOffsetX(1); int aay = ay + rcGetDirOffsetY(1); int aai = (int)chf.cells[aax + aay * w].index + rcGetCon(aSpan, 1); nd = (byte)Math.Min((int)dist[aai] + 3, 255); if (nd < dist[i]) { dist[i] = nd; } } } if (rcGetCon(s, 1) != RC_NOT_CONNECTED) { // (0,1) int ax = x + rcGetDirOffsetX(1); int ay = y + rcGetDirOffsetY(1); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 1); rcCompactSpan aSpan = chf.spans[ai]; nd = (byte)Math.Min((int)dist[ai] + 2, 255); if (nd < dist[i]) { dist[i] = nd; } // (-1,1) if (rcGetCon(aSpan, 0) != RC_NOT_CONNECTED) { int aax = ax + rcGetDirOffsetX(0); int aay = ay + rcGetDirOffsetY(0); int aai = (int)chf.cells[aax + aay * w].index + rcGetCon(aSpan, 0); nd = (byte)Math.Min((int)dist[aai] + 3, 255); if (nd < dist[i]) { dist[i] = nd; } } } } } } byte thr = (byte)(radius * 2); for (int i = 0; i < chf.spanCount; ++i) { if (dist[i] < thr) { chf.areas[i] = RC_NULL_AREA; } } ctx.stopTimer(rcTimerLabel.RC_TIMER_ERODE_AREA); return(true); }
/// @par /// /// The raw contours will match the region outlines exactly. The @p maxError and @p maxEdgeLen /// parameters control how closely the simplified contours will match the raw contours. /// /// Simplified contours are generated such that the vertices for portals between areas match up. /// (They are considered mandatory vertices.) /// /// Setting @p maxEdgeLength to zero will disabled the edge length feature. /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcAllocContourSet, rcCompactHeightfield, rcContourSet, rcConfig public static bool rcBuildContours(rcContext ctx, rcCompactHeightfield chf, float maxError, int maxEdgeLen, rcContourSet cset, int buildFlags) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; int borderSize = chf.borderSize; ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS); rcVcopy(cset.bmin, chf.bmin); rcVcopy(cset.bmax, chf.bmax); if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. float pad = borderSize*chf.cs; cset.bmin[0] += pad; cset.bmin[2] += pad; cset.bmax[0] -= pad; cset.bmax[2] -= pad; } cset.cs = chf.cs; cset.ch = chf.ch; cset.width = chf.width - chf.borderSize*2; cset.height = chf.height - chf.borderSize*2; cset.borderSize = chf.borderSize; int maxContours = Math.Max((int)chf.maxRegions, 8); //cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM); cset.conts = new rcContour[maxContours]; //if (cset.conts == null) // return false; cset.nconts = 0; //rcScopedDelete<byte> flags = (byte*)rcAlloc(sizeof(byte)*chf.spanCount, RC_ALLOC_TEMP); byte[] flags = new byte[chf.spanCount]; if (flags == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' " + chf.spanCount); return false; } ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); // Mark boundaries. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x+y*w]; for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) { byte res = 0; rcCompactSpan s = chf.spans[i]; if (chf.spans[i].reg == 0 || (chf.spans[i].reg & RC_BORDER_REG) != 0) { flags[i] = 0; continue; } for (int dir = 0; dir < 4; ++dir) { ushort r = 0; if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); r = chf.spans[ai].reg; } if (r == chf.spans[i].reg) res |= (byte)(1 << dir); } flags[i] = (byte)(res ^ 0xf); // Inverse, mark non connected edges. } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); //List<int> verts(256); List<int> verts = new List<int>(); verts.Capacity = 256; //List<int> simplified(64); List<int> simplified = new List<int>(); simplified.Capacity = 64; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x+y*w]; for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) { if (flags[i] == 0 || flags[i] == 0xf) { flags[i] = 0; continue; } ushort reg = chf.spans[i].reg; if (reg == 0 || (reg & RC_BORDER_REG) != 0) { continue; } byte area = chf.areas[i]; //verts.resize(0); //simplified.resize(0); verts.Clear(); simplified.Clear(); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); walkContour(x, y, i, chf, flags, verts); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_SIMPLIFY); simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags); removeDegenerateSegments(simplified); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_SIMPLIFY); // Store region.contour remap info. // Create contour. if (simplified.Count/4 >= 3) { if (cset.nconts >= maxContours) { // Allocate more contours. // This can happen when there are tiny holes in the heightfield. int oldMax = maxContours; maxContours *= 2; rcContour[] newConts = new rcContour[maxContours];// (rcContour*)rcAlloc(sizeof(rcContour) * maxContours, RC_ALLOC_PERM); for (int j = 0; j < cset.nconts; ++j) { newConts[j] = cset.conts[j]; // Reset source pointers to prevent data deletion. cset.conts[j].verts = null; cset.conts[j].rverts = null; } //rcFree(cset.conts); cset.conts = newConts; ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Expanding max contours from " + oldMax + " to "+ maxContours); } int contId = cset.nconts; cset.nconts++; rcContour cont = cset.conts[contId]; cont.nverts = simplified.Count/4; cont.verts = new int[cont.nverts * 4]; //(int*)rcAlloc(sizeof(int)*cont.nverts*4, RC_ALLOC_PERM); if (cont.verts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'verts' " + cont.nverts); return false; } //memcpy(cont.verts, &simplified[0], sizeof(int)*cont.nverts*4); for (int j = 0; j < cont.nverts * 4; ++j) { cont.verts[j] = simplified[j]; } if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. for (int j = 0; j < cont.nverts; ++j) { //int* v = &cont.verts[j*4]; cont.verts[j * 4] -= borderSize; cont.verts[j*4 + 2] -= borderSize; //v[0] -= borderSize; //v[2] -= borderSize; } } cont.nrverts = verts.Count/4; cont.rverts = new int[cont.nrverts * 4];//(int*)rcAlloc(sizeof(int)*cont.nrverts*4, RC_ALLOC_PERM); if (cont.rverts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'rverts' " + cont.nrverts); return false; } //memcpy(cont.rverts, &verts[0], sizeof(int)*cont.nrverts*4); for (int j = 0; j < cont.nrverts * 4; ++j) { cont.rverts[j] = verts[j]; } if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. for (int j = 0; j < cont.nrverts; ++j) { //int* v = &cont.rverts[j*4]; cont.rverts[j * 4] -= borderSize; cont.rverts[j * 4 + 2] -= borderSize; } } /* cont.cx = cont.cy = cont.cz = 0; for (int i = 0; i < cont.nverts; ++i) { cont.cx += cont.verts[i*4+0]; cont.cy += cont.verts[i*4+1]; cont.cz += cont.verts[i*4+2]; } cont.cx /= cont.nverts; cont.cy /= cont.nverts; cont.cz /= cont.nverts;*/ cont.reg = reg; cont.area = area; cset.conts[contId] = cont; } } } } // Check and merge droppings. // Sometimes the previous algorithms can fail and create several contours // per area. This pass will try to merge the holes into the main region. for (int i = 0; i < cset.nconts; ++i) { rcContour cont = cset.conts[i]; // Check if the contour is would backwards. if (calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0) { // Find another contour which has the same region ID. int mergeIdx = -1; for (int j = 0; j < cset.nconts; ++j) { if (i == j) continue; if (cset.conts[j].nverts != 0 && cset.conts[j].reg == cont.reg) { // Make sure the polygon is correctly oriented. if (calcAreaOfPolygon2D(cset.conts[j].verts, cset.conts[j].nverts) != 0) { mergeIdx = j; break; } } } if (mergeIdx == -1) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Could not find merge target for bad contour " + i); } else { rcContour mcont = cset.conts[mergeIdx]; // Merge by closest points. int ia = 0, ib = 0; getClosestIndices(mcont.verts, mcont.nverts, cont.verts, cont.nverts, ref ia, ref ib); if (ia == -1 || ib == -1) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Failed to find merge points for " + i + " and " + mergeIdx); continue; } if (!mergeContours(ref mcont,ref cont, ia, ib)) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Failed to merge contours " + i + " and " + mergeIdx); continue; } cset.conts[mergeIdx] = mcont; cset.conts[i] = cont; } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS); return true; }
/// @par /// /// The raw contours will match the region outlines exactly. The @p maxError and @p maxEdgeLen /// parameters control how closely the simplified contours will match the raw contours. /// /// Simplified contours are generated such that the vertices for portals between areas match up. /// (They are considered mandatory vertices.) /// /// Setting @p maxEdgeLength to zero will disabled the edge length feature. /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcAllocContourSet, rcCompactHeightfield, rcContourSet, rcConfig public static bool rcBuildContours(rcContext ctx, rcCompactHeightfield chf, float maxError, int maxEdgeLen, rcContourSet cset, int buildFlags) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; int borderSize = chf.borderSize; ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS); rcVcopy(cset.bmin, chf.bmin); rcVcopy(cset.bmax, chf.bmax); if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. float pad = borderSize * chf.cs; cset.bmin[0] += pad; cset.bmin[2] += pad; cset.bmax[0] -= pad; cset.bmax[2] -= pad; } cset.cs = chf.cs; cset.ch = chf.ch; cset.width = chf.width - chf.borderSize * 2; cset.height = chf.height - chf.borderSize * 2; cset.borderSize = chf.borderSize; int maxContours = Math.Max((int)chf.maxRegions, 8); //cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM); cset.conts = new rcContour[maxContours]; //if (cset.conts == null) // return false; cset.nconts = 0; //rcScopedDelete<byte> flags = (byte*)rcAlloc(sizeof(byte)*chf.spanCount, RC_ALLOC_TEMP); byte[] flags = new byte[chf.spanCount]; if (flags == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' " + chf.spanCount); return(false); } ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); // Mark boundaries. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { byte res = 0; rcCompactSpan s = chf.spans[i]; if (chf.spans[i].reg == 0 || (chf.spans[i].reg & RC_BORDER_REG) != 0) { flags[i] = 0; continue; } for (int dir = 0; dir < 4; ++dir) { ushort r = 0; if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, dir); r = chf.spans[ai].reg; } if (r == chf.spans[i].reg) { res |= (byte)(1 << dir); } } flags[i] = (byte)(res ^ 0xf); // Inverse, mark non connected edges. } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); //List<int> verts(256); List <int> verts = new List <int>(); verts.Capacity = 256; //List<int> simplified(64); List <int> simplified = new List <int>(); simplified.Capacity = 64; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { if (flags[i] == 0 || flags[i] == 0xf) { flags[i] = 0; continue; } ushort reg = chf.spans[i].reg; if (reg == 0 || (reg & RC_BORDER_REG) != 0) { continue; } byte area = chf.areas[i]; //verts.resize(0); //simplified.resize(0); verts.Clear(); simplified.Clear(); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); walkContour(x, y, i, chf, flags, verts); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_SIMPLIFY); simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags); removeDegenerateSegments(simplified); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_SIMPLIFY); // Store region.contour remap info. // Create contour. if (simplified.Count / 4 >= 3) { if (cset.nconts >= maxContours) { // Allocate more contours. // This can happen when there are tiny holes in the heightfield. int oldMax = maxContours; maxContours *= 2; rcContour[] newConts = new rcContour[maxContours];// (rcContour*)rcAlloc(sizeof(rcContour) * maxContours, RC_ALLOC_PERM); for (int j = 0; j < cset.nconts; ++j) { newConts[j] = cset.conts[j]; // Reset source pointers to prevent data deletion. cset.conts[j].verts = null; cset.conts[j].rverts = null; } //rcFree(cset.conts); cset.conts = newConts; ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Expanding max contours from " + oldMax + " to " + maxContours); } int contId = cset.nconts; cset.nconts++; rcContour cont = cset.conts[contId]; cont.nverts = simplified.Count / 4; cont.verts = new int[cont.nverts * 4]; //(int*)rcAlloc(sizeof(int)*cont.nverts*4, RC_ALLOC_PERM); if (cont.verts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'verts' " + cont.nverts); return(false); } //memcpy(cont.verts, &simplified[0], sizeof(int)*cont.nverts*4); for (int j = 0; j < cont.nverts * 4; ++j) { cont.verts[j] = simplified[j]; } if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. for (int j = 0; j < cont.nverts; ++j) { //int* v = &cont.verts[j*4]; cont.verts[j * 4] -= borderSize; cont.verts[j * 4 + 2] -= borderSize; //v[0] -= borderSize; //v[2] -= borderSize; } } cont.nrverts = verts.Count / 4; cont.rverts = new int[cont.nrverts * 4];//(int*)rcAlloc(sizeof(int)*cont.nrverts*4, RC_ALLOC_PERM); if (cont.rverts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'rverts' " + cont.nrverts); return(false); } //memcpy(cont.rverts, &verts[0], sizeof(int)*cont.nrverts*4); for (int j = 0; j < cont.nrverts * 4; ++j) { cont.rverts[j] = verts[j]; } if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. for (int j = 0; j < cont.nrverts; ++j) { //int* v = &cont.rverts[j*4]; cont.rverts[j * 4] -= borderSize; cont.rverts[j * 4 + 2] -= borderSize; } } /* cont.cx = cont.cy = cont.cz = 0; * for (int i = 0; i < cont.nverts; ++i) * { * cont.cx += cont.verts[i*4+0]; * cont.cy += cont.verts[i*4+1]; * cont.cz += cont.verts[i*4+2]; * } * cont.cx /= cont.nverts; * cont.cy /= cont.nverts; * cont.cz /= cont.nverts;*/ cont.reg = reg; cont.area = area; cset.conts[contId] = cont; } } } } // Check and merge droppings. // Sometimes the previous algorithms can fail and create several contours // per area. This pass will try to merge the holes into the main region. for (int i = 0; i < cset.nconts; ++i) { rcContour cont = cset.conts[i]; // Check if the contour is would backwards. if (calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0) { // Find another contour which has the same region ID. int mergeIdx = -1; for (int j = 0; j < cset.nconts; ++j) { if (i == j) { continue; } if (cset.conts[j].nverts != 0 && cset.conts[j].reg == cont.reg) { // Make sure the polygon is correctly oriented. if (calcAreaOfPolygon2D(cset.conts[j].verts, cset.conts[j].nverts) != 0) { mergeIdx = j; break; } } } if (mergeIdx == -1) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Could not find merge target for bad contour " + i); } else { rcContour mcont = cset.conts[mergeIdx]; // Merge by closest points. int ia = 0, ib = 0; getClosestIndices(mcont.verts, mcont.nverts, cont.verts, cont.nverts, ref ia, ref ib); if (ia == -1 || ib == -1) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Failed to find merge points for " + i + " and " + mergeIdx); continue; } if (!mergeContours(ref mcont, ref cont, ia, ib)) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Failed to merge contours " + i + " and " + mergeIdx); continue; } cset.conts[mergeIdx] = mcont; cset.conts[i] = cont; } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS); return(true); }
/// @par /// /// The value of spacial parameters are in world units. /// /// @see rcCompactHeightfield, rcMedianFilterWalkableArea static public void rcMarkCylinderArea(rcContext ctx, float[] pos, float r, float h, byte areaId, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_MARK_CYLINDER_AREA); float[] bmin = new float[3]; float[] bmax = new float[3]; bmin[0] = pos[0] - r; bmin[1] = pos[1]; bmin[2] = pos[2] - r; bmax[0] = pos[0] + r; bmax[1] = pos[1] + h; bmax[2] = pos[2] + r; float r2 = r * r; int minx = (int)((bmin[0] - chf.bmin[0]) / chf.cs); int miny = (int)((bmin[1] - chf.bmin[1]) / chf.ch); int minz = (int)((bmin[2] - chf.bmin[2]) / chf.cs); int maxx = (int)((bmax[0] - chf.bmin[0]) / chf.cs); int maxy = (int)((bmax[1] - chf.bmin[1]) / chf.ch); int maxz = (int)((bmax[2] - chf.bmin[2]) / chf.cs); if (maxx < 0) { return; } if (minx >= chf.width) { return; } if (maxz < 0) { return; } if (minz >= chf.height) { return; } if (minx < 0) { minx = 0; } if (maxx >= chf.width) { maxx = chf.width - 1; } if (minz < 0) { minz = 0; } if (maxz >= chf.height) { maxz = chf.height - 1; } for (int z = minz; z <= maxz; ++z) { for (int x = minx; x <= maxx; ++x) { rcCompactCell c = chf.cells[x + z * chf.width]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (chf.areas[i] == RC_NULL_AREA) { continue; } if ((int)s.y >= miny && (int)s.y <= maxy) { float sx = chf.bmin[0] + (x + 0.5f) * chf.cs; float sz = chf.bmin[2] + (z + 0.5f) * chf.cs; float dx = sx - pos[0]; float dz = sz - pos[2]; if (dx * dx + dz * dz < r2) { chf.areas[i] = areaId; } } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_MARK_CYLINDER_AREA); }
/// @par /// /// The value of spacial parameters are in world units. /// /// The y-values of the polygon vertices are ignored. So the polygon is effectively /// projected onto the xz-plane at @p hmin, then extruded to @p hmax. /// /// @see rcCompactHeightfield, rcMedianFilterWalkableArea public static void rcMarkConvexPolyArea(rcContext ctx, float[] verts, int nverts, float hmin, float hmax, byte areaId, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_MARK_CONVEXPOLY_AREA); float[] bmin = new float[3]; float[] bmax = new float[3]; rcVcopy(bmin, verts); rcVcopy(bmax, verts); for (int i = 1; i < nverts; ++i) { int vStart = i * 3; rcVmin(bmin, 0, verts, vStart); rcVmax(bmax, 0, verts, vStart); } bmin[1] = hmin; bmax[1] = hmax; int minx = (int)((bmin[0] - chf.bmin[0]) / chf.cs); int miny = (int)((bmin[1] - chf.bmin[1]) / chf.ch); int minz = (int)((bmin[2] - chf.bmin[2]) / chf.cs); int maxx = (int)((bmax[0] - chf.bmin[0]) / chf.cs); int maxy = (int)((bmax[1] - chf.bmin[1]) / chf.ch); int maxz = (int)((bmax[2] - chf.bmin[2]) / chf.cs); if (maxx < 0) { return; } if (minx >= chf.width) { return; } if (maxz < 0) { return; } if (minz >= chf.height) { return; } if (minx < 0) { minx = 0; } if (maxx >= chf.width) { maxx = chf.width - 1; } if (minz < 0) { minz = 0; } if (maxz >= chf.height) { maxz = chf.height - 1; } // TODO: Optimize. for (int z = minz; z <= maxz; ++z) { for (int x = minx; x <= maxx; ++x) { rcCompactCell c = chf.cells[x + z * chf.width]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (chf.areas[i] == RC_NULL_AREA) { continue; } if ((int)s.y >= miny && (int)s.y <= maxy) { float[] p = new float[3]; p[0] = chf.bmin[0] + (x + 0.5f) * chf.cs; p[1] = 0; p[2] = chf.bmin[2] + (z + 0.5f) * chf.cs; if (pointInPoly(nverts, verts, p)) { chf.areas[i] = areaId; } } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_MARK_CONVEXPOLY_AREA); }
/// @par /// /// The value of spacial parameters are in world units. /// /// @see rcCompactHeightfield, rcMedianFilterWalkableArea public static void rcMarkBoxArea(rcContext ctx, float[] bmin, float[] bmax, byte areaId, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_MARK_BOX_AREA); int minx = (int)((bmin[0] - chf.bmin[0]) / chf.cs); int miny = (int)((bmin[1] - chf.bmin[1]) / chf.ch); int minz = (int)((bmin[2] - chf.bmin[2]) / chf.cs); int maxx = (int)((bmax[0] - chf.bmin[0]) / chf.cs); int maxy = (int)((bmax[1] - chf.bmin[1]) / chf.ch); int maxz = (int)((bmax[2] - chf.bmin[2]) / chf.cs); if (maxx < 0) { return; } if (minx >= chf.width) { return; } if (maxz < 0) { return; } if (minz >= chf.height) { return; } if (minx < 0) { minx = 0; } if (maxx >= chf.width) { maxx = chf.width - 1; } if (minz < 0) { minz = 0; } if (maxz >= chf.height) { maxz = chf.height - 1; } for (int z = minz; z <= maxz; ++z) { for (int x = minx; x <= maxx; ++x) { rcCompactCell c = chf.cells[x + z * chf.width]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if ((int)s.y >= miny && (int)s.y <= maxy) { if (chf.areas[i] != RC_NULL_AREA) { chf.areas[i] = areaId; } } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_MARK_BOX_AREA); }
/// @par /// /// This filter is usually applied after applying area id's using functions /// such as #rcMarkBoxArea, #rcMarkConvexPolyArea, and #rcMarkCylinderArea. /// /// @see rcCompactHeightfield public static bool rcMedianFilterWalkableArea(rcContext ctx, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; ctx.startTimer(rcTimerLabel.RC_TIMER_MEDIAN_AREA); byte[] areas = new byte[chf.spanCount];//(byte*)rcAlloc(sizeof(byte)*chf.spanCount, RC_ALLOC_TEMP); if (areas == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "medianFilterWalkableArea: Out of memory 'areas' " + chf.spanCount); return(false); } // Init distance. for (int i = 0; i < chf.spanCount; ++i) { areas[i] = 0xff; } //memset(areas, 0xff, sizeof(byte)*chf.spanCount); for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (chf.areas[i] == RC_NULL_AREA) { areas[i] = chf.areas[i]; continue; } byte[] nei = new byte[9]; for (int j = 0; j < 9; ++j) { nei[j] = chf.areas[i]; } for (int dir = 0; dir < 4; ++dir) { if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, dir); if (chf.areas[ai] != RC_NULL_AREA) { nei[dir * 2 + 0] = chf.areas[ai]; } rcCompactSpan aSpan = chf.spans[ai]; int dir2 = (dir + 1) & 0x3; if (rcGetCon(aSpan, dir2) != RC_NOT_CONNECTED) { int ax2 = ax + rcGetDirOffsetX(dir2); int ay2 = ay + rcGetDirOffsetY(dir2); int ai2 = (int)chf.cells[ax2 + ay2 * w].index + rcGetCon(aSpan, dir2); if (chf.areas[ai2] != RC_NULL_AREA) { nei[dir * 2 + 1] = chf.areas[ai2]; } } } } insertSort(nei, 9); areas[i] = nei[4]; } } } chf.areas = areas; ctx.stopTimer(rcTimerLabel.RC_TIMER_MEDIAN_AREA); return(true); }
/// @par /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcAllocPolyMeshDetail, rcPolyMesh, rcCompactHeightfield, rcPolyMeshDetail, rcConfig public static bool rcBuildPolyMeshDetail(rcContext ctx, rcPolyMesh mesh, rcCompactHeightfield chf, float sampleDist, float sampleMaxError, rcPolyMeshDetail dmesh) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_POLYMESHDETAIL); if (mesh.nverts == 0 || mesh.npolys == 0) return true; int nvp = mesh.nvp; float cs = mesh.cs; float ch = mesh.ch; float[] orig = mesh.bmin; int borderSize = mesh.borderSize; List<int> edges = new List<int>(); List<int> tris = new List<int>(); List<int> stack = new List<int>(); List<int> samples = new List<int>(); edges.Capacity = 64; tris.Capacity = 512; stack.Capacity = 512; samples.Capacity = 512; float[] verts = new float[256*3]; rcHeightPatch hp = new rcHeightPatch(); int nPolyVerts = 0; int maxhw = 0, maxhh = 0; //rcScopedDelete<int> bounds = (int*)rcAlloc(sizeof(int)*mesh.npolys*4, RC_ALLOC_TEMP); int[] bounds = new int[mesh.npolys*4]; if (bounds == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'bounds' ("+ mesh.npolys*4+")."); return false; } //rcScopedDelete<float> poly = (float*)rcAlloc(sizeof(float)*nvp*3, RC_ALLOC_TEMP); float[] poly = new float[nvp*3]; if (poly == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'poly' ("+nvp*3+")."); return false; } // Find max size for a polygon area. for (int i = 0; i < mesh.npolys; ++i) { //ushort* p = &mesh.polys[i*nvp*2]; int pStart = i*nvp*2; //int& xmin = bounds[i*4+0]; //int& xmax = bounds[i*4+1]; //int& ymin = bounds[i*4+2]; //int& ymax = bounds[i*4+3]; int xmin = i*4+0; int xmax = i*4+1; int ymin = i*4+2; int ymax = i*4+3; bounds[xmin] = chf.width; bounds[xmax] = 0; bounds[ymin] = chf.height; bounds[ymax] = 0; for (int j = 0; j < nvp; ++j) { if(mesh.polys[pStart + j] == RC_MESH_NULL_IDX) break; //t ushort* v = &mesh.verts[p[j]*3]; int vIndex = mesh.polys[pStart + j] * 3; bounds[xmin] = Math.Min(bounds[xmin], (int)mesh.verts[vIndex + 0]); bounds[xmax] = Math.Max(bounds[xmax], (int)mesh.verts[vIndex + 0]); bounds[ymin] = Math.Min(bounds[ymin], (int)mesh.verts[vIndex + 2]); bounds[ymax] = Math.Max(bounds[ymax], (int)mesh.verts[vIndex + 2]); nPolyVerts++; } bounds[xmin] = Math.Max(0,bounds[xmin]-1); bounds[xmax] = Math.Min(chf.width,bounds[xmax]+1); bounds[ymin] = Math.Max(0,bounds[ymin]-1); bounds[ymax] = Math.Min(chf.height,bounds[ymax]+1); if (bounds[xmin] >= bounds[xmax] || bounds[ymin] >= bounds[ymax]) continue; maxhw = Math.Max(maxhw, bounds[xmax]-bounds[xmin]); maxhh = Math.Max(maxhh, bounds[ymax]-bounds[ymin]); } //hp.data = (ushort*)rcAlloc(sizeof(ushort)*maxhw*maxhh, RC_ALLOC_TEMP); hp.data = new ushort[maxhh*maxhw]; if (hp.data == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'hp.data' ("+maxhw*maxhh+")."); return false; } dmesh.nmeshes = mesh.npolys; dmesh.nverts = 0; dmesh.ntris = 0; //dmesh.meshes = (uint*)rcAlloc(sizeof(uint)*dmesh.nmeshes*4, RC_ALLOC_PERM); dmesh.meshes = new uint[dmesh.nmeshes*4]; if (dmesh.meshes == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.meshes' ("+dmesh.nmeshes*4+")."); return false; } int vcap = nPolyVerts+nPolyVerts/2; int tcap = vcap*2; dmesh.nverts = 0; //dmesh.verts = (float*)rcAlloc(sizeof(float)*vcap*3, RC_ALLOC_PERM); dmesh.verts = new float[vcap*3]; if (dmesh.verts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.verts' ("+vcap*3+")."); return false; } dmesh.ntris = 0; //dmesh.tris = (byte*)rcAlloc(sizeof(byte*)*tcap*4, RC_ALLOC_PERM); dmesh.tris = new byte[tcap*4]; if (dmesh.tris == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.tris' ("+tcap*4+")."); return false; } for (int i = 0; i < mesh.npolys; ++i) { //const ushort* p = &mesh.polys[i*nvp*2]; int pIndex = i*nvp*2; // Store polygon vertices for processing. int npoly = 0; for (int j = 0; j < nvp; ++j) { if(mesh.polys[pIndex + j] == RC_MESH_NULL_IDX) break; //const ushort* v = &mesh.verts[p[j]*3]; int vIndex = mesh.polys[pIndex + j] * 3; poly[j*3+0] = mesh.verts[vIndex + 0]*cs; poly[j*3+1] = mesh.verts[vIndex + 1]*ch; poly[j*3+2] = mesh.verts[vIndex + 2]*cs; npoly++; } // Get the height data from the area of the polygon. hp.xmin = bounds[i*4+0]; hp.ymin = bounds[i*4+2]; hp.width = bounds[i*4+1]-bounds[i*4+0]; hp.height = bounds[i*4+3]-bounds[i*4+2]; getHeightData(chf, mesh.polys, pIndex, npoly, mesh.verts, borderSize, hp, stack, mesh.regs[i]); // Build detail mesh. int nverts = 0; if (!buildPolyDetail(ctx, poly, npoly, sampleDist, sampleMaxError, chf, hp, verts, ref nverts, tris, edges, samples)) { return false; } // Move detail verts to world space. for (int j = 0; j < nverts; ++j) { verts[j*3+0] += orig[0]; verts[j*3+1] += orig[1] + chf.ch; // Is this offset necessary? verts[j*3+2] += orig[2]; } // Offset poly too, will be used to flag checking. for (int j = 0; j < npoly; ++j) { poly[j*3+0] += orig[0]; poly[j*3+1] += orig[1]; poly[j*3+2] += orig[2]; } // Store detail submesh. int ntris = tris.Count/4; dmesh.meshes[i*4+0] = (uint)dmesh.nverts; dmesh.meshes[i*4+1] = (uint)nverts; dmesh.meshes[i*4+2] = (uint)dmesh.ntris; dmesh.meshes[i*4+3] = (uint)ntris; // Store vertices, allocate more memory if necessary. if (dmesh.nverts+nverts > vcap) { while (dmesh.nverts+nverts > vcap){ vcap += 256; } //float* newv = (float*)rcAlloc(sizeof(float)*vcap*3, RC_ALLOC_PERM); float[] newv = new float[vcap*3]; if (newv == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'newv' ("+vcap*3+")."); return false; } if (dmesh.nverts != 0){ //memcpy(newv, dmesh.verts, sizeof(float)*3*dmesh.nverts); for (int j=0;j<3*dmesh.nverts;++j){ newv[j] = dmesh.verts[j]; } } //rcFree(dmesh.verts); //dmesh.verts = null; dmesh.verts = newv; } for (int j = 0; j < nverts; ++j) { dmesh.verts[dmesh.nverts*3+0] = verts[j*3+0]; dmesh.verts[dmesh.nverts*3+1] = verts[j*3+1]; dmesh.verts[dmesh.nverts*3+2] = verts[j*3+2]; dmesh.nverts++; } // Store triangles, allocate more memory if necessary. if (dmesh.ntris+ntris > tcap) { while (dmesh.ntris+ntris > tcap){ tcap += 256; } //byte* newt = (byte*)rcAlloc(sizeof(byte)*tcap*4, RC_ALLOC_PERM); byte[] newt = new byte[tcap*4]; if (newt == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'newt' ("+tcap*4+")."); return false; } if (dmesh.ntris != 0){ //memcpy(newt, dmesh.tris, sizeof(byte)*4*dmesh.ntris); for (int j = 0;j<4*dmesh.ntris;++j){ newt[j] = dmesh.tris[j]; } } //rcFree(dmesh.tris); dmesh.tris = newt; } for (int j = 0; j < ntris; ++j) { //const int* t = &tris[j*4]; int tIndex = j*4; dmesh.tris[dmesh.ntris*4+0] = (byte)tris[tIndex + 0]; dmesh.tris[dmesh.ntris*4+1] = (byte)tris[tIndex + 1]; dmesh.tris[dmesh.ntris*4+2] = (byte)tris[tIndex + 2]; dmesh.tris[dmesh.ntris*4+3] = getTriFlags(verts, tris[tIndex + 0]*3, verts, tris[tIndex + 1]*3, verts, tris[tIndex + 2]*3, poly, 0, npoly); dmesh.ntris++; } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_POLYMESHDETAIL); return true; }
/// @par /// /// For this filter, the clearance above the span is the distance from the span's /// maximum to the next higher span's minimum. (Same grid column.) /// /// @see rcHeightfield, rcConfig public static void rcFilterWalkableLowHeightSpans(rcContext ctx, int walkableHeight, rcHeightfield solid) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_FILTER_WALKABLE); int w = solid.width; int h = solid.height; int MAX_HEIGHT = 0xffff; // Remove walkable flag from spans which do not have enough // space above them for the agent to stand there. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { for (rcSpan s = solid.spans[x + y*w]; s != null; s = s.next) { int bot = (int)(s.smax); int top = s.next != null ? (int)(s.next.smin) : MAX_HEIGHT; if ((top - bot) <= walkableHeight) { s.area = RC_NULL_AREA; } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_FILTER_WALKABLE); }
/// @par /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcAllocHeightfieldLayerSet, rcCompactHeightfield, rcHeightfieldLayerSet, rcConfig public static bool rcBuildHeightfieldLayers(rcContext ctx, rcCompactHeightfield chf, int borderSize, int walkableHeight, rcHeightfieldLayerSet lset) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_LAYERS); int w = chf.width; int h = chf.height; byte[] srcReg = new byte[chf.spanCount]; if (srcReg == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'srcReg' " + chf.spanCount); return(false); } for (int i = 0; i < chf.spanCount; ++i) { srcReg[i] = 0xff; } int nsweeps = chf.width; rcLayerSweepSpan[] sweeps = new rcLayerSweepSpan[nsweeps]; if (sweeps == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'sweeps' " + nsweeps); return(false); } // Partition walkable area into monotone regions. int[] prevCount = new int[256]; byte regId = 0; for (int y = borderSize; y < h - borderSize; ++y) { //memset to 0 is done by C# alloc //memset(prevCount,0,sizeof(int)*regId); byte sweepId = 0; for (int x = borderSize; x < w - borderSize; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (chf.areas[i] == RC_NULL_AREA) { continue; } byte sid = 0xff; // -x if (rcGetCon(s, 0) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(0); int ay = y + rcGetDirOffsetY(0); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 0); if (chf.areas[ai] != RC_NULL_AREA && srcReg[ai] != 0xff) { sid = srcReg[ai]; } } if (sid == 0xff) { sid = sweepId++; sweeps[sid].nei = (byte)0xff; sweeps[sid].ns = 0; } // -y if (rcGetCon(s, 3) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(3); int ay = y + rcGetDirOffsetY(3); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 3); byte nr = srcReg[ai]; if (nr != 0xff) { // Set neighbour when first valid neighbour is encoutered. if (sweeps[sid].ns == 0) { sweeps[sid].nei = nr; } if (sweeps[sid].nei == nr) { // Update existing neighbour sweeps[sid].ns++; prevCount[nr]++; } else { // This is hit if there is nore than one neighbour. // Invalidate the neighbour. sweeps[sid].nei = 0xff; } } } srcReg[i] = sid; } } // Create unique ID. for (int i = 0; i < sweepId; ++i) { // If the neighbour is set and there is only one continuous connection to it, // the sweep will be merged with the previous one, else new region is created. if (sweeps[i].nei != 0xff && prevCount[sweeps[i].nei] == (int)sweeps[i].ns) { sweeps[i].id = sweeps[i].nei; } else { if (regId == 255) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Region ID overflow."); return(false); } sweeps[i].id = regId++; } } // Remap local sweep ids to region ids. for (int x = borderSize; x < w - borderSize; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { if (srcReg[i] != 0xff) { srcReg[i] = sweeps[srcReg[i]].id; } } } } // Allocate and init layer regions. int nregs = (int)regId; rcLayerRegion[] regs = new rcLayerRegion[nregs]; if (regs == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'regs' " + nregs); return(false); } //memset(regs, 0, sizeof(rcLayerRegion)*nregs); for (int i = 0; i < nregs; ++i) { regs[i].layerId = 0xff; regs[i].ymin = 0xffff; regs[i].ymax = 0; } // Find region neighbours and overlapping regions. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; byte[] lregs = new byte[RC_MAX_LAYERS]; int nlregs = 0; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; byte ri = srcReg[i]; if (ri == 0xff) { continue; } regs[ri].ymin = Math.Min(regs[ri].ymin, s.y); regs[ri].ymax = Math.Max(regs[ri].ymax, s.y); // Collect all region layers. if (nlregs < RC_MAX_LAYERS) { lregs[nlregs++] = ri; } // Update neighbours for (int dir = 0; dir < 4; ++dir) { if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, dir); byte rai = srcReg[ai]; if (rai != 0xff && rai != ri) { addUnique(regs[ri].neis, ref regs[ri].nneis, rai); } } } } // Update overlapping regions. for (int i = 0; i < nlregs - 1; ++i) { for (int j = i + 1; j < nlregs; ++j) { if (lregs[i] != lregs[j]) { rcLayerRegion ri = regs[lregs[i]]; rcLayerRegion rj = regs[lregs[j]]; addUnique(ri.layers, ref ri.nlayers, lregs[j]); addUnique(rj.layers, ref rj.nlayers, lregs[i]); } } } } } // Create 2D layers from regions. byte layerId = 0; const int MAX_STACK = 64; byte[] stack = new byte[MAX_STACK]; int nstack = 0; for (int i = 0; i < nregs; ++i) { rcLayerRegion root = regs[i]; // Skip alreadu visited. if (root.layerId != 0xff) { continue; } // Start search. root.layerId = layerId; root.baseFlag = 1; nstack = 0; stack[nstack++] = (byte)i; while (nstack != 0) { // Pop front rcLayerRegion reg = regs[stack[0]]; nstack--; for (int j = 0; j < nstack; ++j) { stack[j] = stack[j + 1]; } int nneis = (int)reg.nneis; for (int j = 0; j < nneis; ++j) { byte nei = reg.neis[j]; rcLayerRegion regn = regs[nei]; // Skip already visited. if (regn.layerId != 0xff) { continue; } // Skip if the neighbour is overlapping root region. if (contains(root.layers, root.nlayers, nei)) { continue; } // Skip if the height range would become too large. int ymin = Math.Min(root.ymin, regn.ymin); int ymax = Math.Max(root.ymax, regn.ymax); if ((ymax - ymin) >= 255) { continue; } if (nstack < MAX_STACK) { // Deepen stack[nstack++] = (byte)nei; // Mark layer id regn.layerId = layerId; // Merge current layers to root. for (int k = 0; k < regn.nlayers; ++k) { addUnique(root.layers, ref root.nlayers, regn.layers[k]); } root.ymin = Math.Min(root.ymin, regn.ymin); root.ymax = Math.Max(root.ymax, regn.ymax); } } } layerId++; } // Merge non-overlapping regions that are close in height. ushort mergeHeight = (ushort)(walkableHeight * 4); for (int i = 0; i < nregs; ++i) { rcLayerRegion ri = regs[i]; if (ri.baseFlag == 0) { continue; } byte newId = ri.layerId; for (; ;) { byte oldId = 0xff; for (int j = 0; j < nregs; ++j) { if (i == j) { continue; } rcLayerRegion rj = regs[j]; if (rj.baseFlag == 0) { continue; } // Skip if teh regions are not close to each other. if (!overlapRange(ri.ymin, (ushort)(ri.ymax + mergeHeight), rj.ymin, (ushort)(rj.ymax + mergeHeight))) { continue; } // Skip if the height range would become too large. int ymin = Math.Min(ri.ymin, rj.ymin); int ymax = Math.Max(ri.ymax, rj.ymax); if ((ymax - ymin) >= 255) { continue; } // Make sure that there is no overlap when mergin 'ri' and 'rj'. bool overlap = false; // Iterate over all regions which have the same layerId as 'rj' for (int k = 0; k < nregs; ++k) { if (regs[k].layerId != rj.layerId) { continue; } // Check if region 'k' is overlapping region 'ri' // Index to 'regs' is the same as region id. if (contains(ri.layers, ri.nlayers, (byte)k)) { overlap = true; break; } } // Cannot merge of regions overlap. if (overlap) { continue; } // Can merge i and j. oldId = rj.layerId; break; } // Could not find anything to merge with, stop. if (oldId == 0xff) { break; } // Merge for (int j = 0; j < nregs; ++j) { rcLayerRegion rj = regs[j]; if (rj.layerId == oldId) { rj.baseFlag = 0; // Remap layerIds. rj.layerId = newId; // Add overlaid layers from 'rj' to 'ri'. for (int k = 0; k < rj.nlayers; ++k) { addUnique(ri.layers, ref ri.nlayers, rj.layers[k]); } // Update heigh bounds. ri.ymin = Math.Min(ri.ymin, rj.ymin); ri.ymax = Math.Max(ri.ymax, rj.ymax); } } } } // Compact layerIds byte[] remap = new byte[256]; //memset(remap, 0, 256); // Find number of unique layers. layerId = 0; for (int i = 0; i < nregs; ++i) { remap[regs[i].layerId] = 1; } for (int i = 0; i < 256; ++i) { if (remap[i] != 0) { remap[i] = layerId++; } else { remap[i] = 0xff; } } // Remap ids. for (int i = 0; i < nregs; ++i) { regs[i].layerId = remap[regs[i].layerId]; } // No layers, return empty. if (layerId == 0) { ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_LAYERS); return(true); } // Create layers. Debug.Assert(lset.layers == null, "Assert lset.layers == 0"); int lw = w - borderSize * 2; int lh = h - borderSize * 2; // Build contracted bbox for layers. float[] bmin = new float[3]; float[] bmax = new float[3]; rcVcopy(bmin, chf.bmin); rcVcopy(bmax, chf.bmax); bmin[0] += borderSize * chf.cs; bmin[2] += borderSize * chf.cs; bmax[0] -= borderSize * chf.cs; bmax[2] -= borderSize * chf.cs; lset.nlayers = (int)layerId; //lset.layers = (rcHeightfieldLayer*)rcAlloc(sizeof(rcHeightfieldLayer)*lset.nlayers, RC_ALLOC_PERM); lset.layers = new rcHeightfieldLayer[lset.nlayers]; if (lset.layers == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'layers' " + lset.nlayers); return(false); } //memset(lset.layers, 0, sizeof(rcHeightfieldLayer)*lset.nlayers); // Store layers. for (int i = 0; i < lset.nlayers; ++i) { byte curId = (byte)i; // Allocate memory for the current layer. rcHeightfieldLayer layer = lset.layers[i]; //memset(layer, 0, sizeof(rcHeightfieldLayer)); int gridSize = sizeof(byte) * lw * lh; layer.heights = new byte[gridSize];//(byte*)rcAlloc(gridSize, RC_ALLOC_PERM); if (layer.heights == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'heights' " + gridSize); return(false); } //memset(layer.heights, 0xff, gridSize); for (int j = 0; j < gridSize; ++j) { layer.heights[j] = 0xFF; } layer.areas = new byte[gridSize];// (byte*)rcAlloc(gridSize, RC_ALLOC_PERM); if (layer.areas == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'areas' " + gridSize); return(false); } //memset(layer.areas, 0, gridSize); layer.cons = new byte[gridSize];// (byte*)rcAlloc(gridSize, RC_ALLOC_PERM); if (layer.cons == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'cons' " + gridSize); return(false); } //memset(layer.cons, 0, gridSize); // Find layer height bounds. int hmin = 0, hmax = 0; for (int j = 0; j < nregs; ++j) { if (regs[j].baseFlag != 0 && regs[j].layerId == curId) { hmin = (int)regs[j].ymin; hmax = (int)regs[j].ymax; } } layer.width = lw; layer.height = lh; layer.cs = chf.cs; layer.ch = chf.ch; // Adjust the bbox to fit the heighfield. rcVcopy(layer.bmin, bmin); rcVcopy(layer.bmax, bmax); layer.bmin[1] = bmin[1] + hmin * chf.ch; layer.bmax[1] = bmin[1] + hmax * chf.ch; layer.hmin = hmin; layer.hmax = hmax; // Update usable data region. layer.minx = layer.width; layer.maxx = 0; layer.miny = layer.height; layer.maxy = 0; // Copy height and area from compact heighfield. for (int y = 0; y < lh; ++y) { for (int x = 0; x < lw; ++x) { int cx = borderSize + x; int cy = borderSize + y; rcCompactCell c = chf.cells[cx + cy * w]; for (int j = (int)c.index, nj = (int)(c.index + c.count); j < nj; ++j) { rcCompactSpan s = chf.spans[j]; // Skip unassigned regions. if (srcReg[j] == 0xff) { continue; } // Skip of does nto belong to current layer. byte lid = regs[srcReg[j]].layerId; if (lid != curId) { continue; } // Update data bounds. layer.minx = Math.Min(layer.minx, x); layer.maxx = Math.Max(layer.maxx, x); layer.miny = Math.Min(layer.miny, y); layer.maxy = Math.Max(layer.maxy, y); // Store height and area type. int idx = x + y * lw; layer.heights[idx] = (byte)(s.y - hmin); layer.areas[idx] = chf.areas[j]; // Check connection. byte portal = 0; byte con = 0; for (int dir = 0; dir < 4; ++dir) { if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = cx + rcGetDirOffsetX(dir); int ay = cy + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, dir); byte alid = srcReg[ai] != (byte)0xff ? regs[srcReg[ai]].layerId : (byte)0xff; // Portal mask if (chf.areas[ai] != RC_NULL_AREA && lid != alid) { portal |= (byte)(1 << dir); // Update height so that it matches on both sides of the portal. rcCompactSpan aSpan = chf.spans[ai]; if (aSpan.y > hmin) { layer.heights[idx] = Math.Max(layer.heights[idx], (byte)(aSpan.y - hmin)); } } // Valid connection mask if (chf.areas[ai] != RC_NULL_AREA && lid == alid) { int nx = ax - borderSize; int ny = ay - borderSize; if (nx >= 0 && ny >= 0 && nx < lw && ny < lh) { con |= (byte)(1 << dir); } } } } layer.cons[idx] = (byte)((portal << 4) | con); } } } if (layer.minx > layer.maxx) { layer.minx = layer.maxx = 0; } if (layer.miny > layer.maxy) { layer.miny = layer.maxy = 0; } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_LAYERS); return(true); }
/// @par /// /// A ledge is a span with one or more neighbors whose maximum is further away than @p walkableClimb /// from the current span's maximum. /// This method removes the impact of the overestimation of conservative voxelization /// so the resulting mesh will not have regions hanging in the air over ledges. /// /// A span is a ledge if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) > walkableClimb</tt> /// /// @see rcHeightfield, rcConfig public static void rcFilterLedgeSpans(rcContext ctx, int walkableHeight, int walkableClimb, rcHeightfield solid) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_FILTER_BORDER); int w = solid.width; int h = solid.height; int MAX_HEIGHT = 0xffff; // Mark border spans. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { for (rcSpan s = solid.spans[x + y * w]; s != null; s = s.next) { // Skip non walkable spans. if (s.area == RC_NULL_AREA) { continue; } int bot = (int)(s.smax); int top = s.next != null ? (int)(s.next.smin) : MAX_HEIGHT; // Find neighbours minimum height. int minh = MAX_HEIGHT; // Min and max height of accessible neighbours. int asmin = s.smax; int asmax = s.smax; for (int dir = 0; dir < 4; ++dir) { int dx = x + rcGetDirOffsetX(dir); int dy = y + rcGetDirOffsetY(dir); // Skip neighbours which are out of bounds. if (dx < 0 || dy < 0 || dx >= w || dy >= h) { minh = Math.Min(minh, -walkableClimb - bot); continue; } // From minus infinity to the first span. rcSpan ns = solid.spans[dx + dy * w]; int nbot = -walkableClimb; int ntop = ns != null ? (int)ns.smin : MAX_HEIGHT; // Skip neightbour if the gap between the spans is too small. if (Math.Min(top, ntop) - Math.Max(bot, nbot) > walkableHeight) { minh = Math.Min(minh, nbot - bot); } // Rest of the spans. for (ns = solid.spans[dx + dy * w]; ns != null; ns = ns.next) { nbot = (int)ns.smax; ntop = ns.next != null ? (int)ns.next.smin : MAX_HEIGHT; // Skip neightbour if the gap between the spans is too small. if (Math.Min(top, ntop) - Math.Max(bot, nbot) > walkableHeight) { minh = Math.Min(minh, nbot - bot); // Find min/max accessible neighbour height. if (Math.Abs(nbot - bot) <= walkableClimb) { if (nbot < asmin) { asmin = nbot; } if (nbot > asmax) { asmax = nbot; } } } } } // The current span is close to a ledge if the drop to any // neighbour span is less than the walkableClimb. if (minh < -walkableClimb) { s.area = RC_NULL_AREA; } // If the difference between all neighbours is too large, // we are at steep slope, mark the span as ledge. if ((asmax - asmin) > walkableClimb) { s.area = RC_NULL_AREA; } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_FILTER_BORDER); }
/// @par /// /// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour. /// Contours will form simple polygons. /// /// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be /// re-assigned to the zero (null) region. /// /// Partitioning can result in smaller than necessary regions. @p mergeRegionArea helps /// reduce unecessarily small regions. /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// The region data will be available via the rcCompactHeightfield::maxRegions /// and rcCompactSpan::reg fields. /// /// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions. /// /// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig public static bool rcBuildRegionsMonotone(rcContext ctx, rcCompactHeightfield chf, int borderSize, int minRegionArea, int mergeRegionArea) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS); int w = chf.width; int h = chf.height; ushort id = 1; ushort[] srcReg = new ushort[chf.spanCount]; if (srcReg == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' ("+chf.spanCount+")."); return false; } int nsweeps = Math.Max(chf.width,chf.height); rcSweepSpan[] sweeps = new rcSweepSpan[nsweeps]; rccsArrayItemsCreate(sweeps); if (sweeps == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' ("+nsweeps+")."); return false; } // Mark border regions. if (borderSize > 0) { // Make sure border will not overflow. int bw = Math.Min(w, borderSize); int bh = Math.Min(h, borderSize); // Paint regions paintRectRegion(0, bw, 0, h, (ushort)(id|RC_BORDER_REG), chf, srcReg); id++; paintRectRegion(w-bw, w, 0, h, (ushort)(id|RC_BORDER_REG), chf, srcReg); id++; paintRectRegion(0, w, 0, bh, (ushort)(id|RC_BORDER_REG), chf, srcReg); id++; paintRectRegion(0, w, h-bh, h, (ushort)(id|RC_BORDER_REG), chf, srcReg); id++; chf.borderSize = borderSize; } List<int> prev = new List<int>();//256 prev.Capacity = 256; // Sweep one line at a time. for (int y = borderSize; y < h-borderSize; ++y) { // Collect spans from this row. rccsResizeList(prev, id+1); for (int i=0;i<id;++i){ prev[i] = 0; } ushort rid = 1; for (int x = borderSize; x < w-borderSize; ++x) { rcCompactCell c = chf.cells[x+y*w]; for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (chf.areas[i] == RC_NULL_AREA) continue; // -x ushort previd = 0; if (rcGetCon(s, 0) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(0); int ay = y + rcGetDirOffsetY(0); int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0); if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) previd = srcReg[ai]; } if (previd == 0) { previd = rid++; sweeps[previd].rid = previd; sweeps[previd].ns = 0; sweeps[previd].nei = 0; } // -y if (rcGetCon(s,3) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(3); int ay = y + rcGetDirOffsetY(3); int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3); if (srcReg[ai] != 0 && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai]) { ushort nr = srcReg[ai]; if (sweeps[previd].nei == 0 || sweeps[previd].nei == nr) { sweeps[previd].nei = nr; sweeps[previd].ns++; prev[nr]++; } else { sweeps[previd].nei = RC_NULL_NEI; } } } srcReg[i] = previd; } } // Create unique ID. for (int i = 1; i < rid; ++i) { if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 && prev[sweeps[i].nei] == (int)sweeps[i].ns) { sweeps[i].id = sweeps[i].nei; } else { sweeps[i].id = id++; } } // Remap IDs for (int x = borderSize; x < w-borderSize; ++x) { rcCompactCell c = chf.cells[x+y*w]; for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) { if (srcReg[i] > 0 && srcReg[i] < rid) srcReg[i] = sweeps[srcReg[i]].id; } } } ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER); // Filter out small regions. chf.maxRegions = id; if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, ref chf.maxRegions, chf, srcReg)) return false; ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER); // Store the result out. for (int i = 0; i < chf.spanCount; ++i) chf.spans[i].reg = srcReg[i]; ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS); return true; }
/// @par /// /// The value of spacial parameters are in world units. /// /// @see rcCompactHeightfield, rcMedianFilterWalkableArea public static void rcMarkBoxArea(rcContext ctx, float[] bmin, float[] bmax, byte areaId, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_MARK_BOX_AREA); int minx = (int)((bmin[0] - chf.bmin[0]) / chf.cs); int miny = (int)((bmin[1] - chf.bmin[1]) / chf.ch); int minz = (int)((bmin[2] - chf.bmin[2]) / chf.cs); int maxx = (int)((bmax[0] - chf.bmin[0]) / chf.cs); int maxy = (int)((bmax[1] - chf.bmin[1]) / chf.ch); int maxz = (int)((bmax[2] - chf.bmin[2]) / chf.cs); if (maxx < 0) return; if (minx >= chf.width) return; if (maxz < 0) return; if (minz >= chf.height) return; if (minx < 0) minx = 0; if (maxx >= chf.width) maxx = chf.width - 1; if (minz < 0) minz = 0; if (maxz >= chf.height) maxz = chf.height - 1; for (int z = minz; z <= maxz; ++z) { for (int x = minx; x <= maxx; ++x) { rcCompactCell c = chf.cells[x + z * chf.width]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if ((int)s.y >= miny && (int)s.y <= maxy) { if (chf.areas[i] != RC_NULL_AREA) chf.areas[i] = areaId; } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_MARK_BOX_AREA); }
/// @par /// /// The value of spacial parameters are in world units. /// /// The y-values of the polygon vertices are ignored. So the polygon is effectively /// projected onto the xz-plane at @p hmin, then extruded to @p hmax. /// /// @see rcCompactHeightfield, rcMedianFilterWalkableArea public static void rcMarkConvexPolyArea(rcContext ctx, float[] verts, int nverts, float hmin, float hmax, byte areaId, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_MARK_CONVEXPOLY_AREA); float[] bmin = new float[3]; float[] bmax = new float[3]; rcVcopy(bmin, verts); rcVcopy(bmax, verts); for (int i = 1; i < nverts; ++i) { int vStart = i * 3; rcVmin(bmin, 0, verts, vStart); rcVmax(bmax, 0, verts, vStart); } bmin[1] = hmin; bmax[1] = hmax; int minx = (int)((bmin[0] - chf.bmin[0]) / chf.cs); int miny = (int)((bmin[1] - chf.bmin[1]) / chf.ch); int minz = (int)((bmin[2] - chf.bmin[2]) / chf.cs); int maxx = (int)((bmax[0] - chf.bmin[0]) / chf.cs); int maxy = (int)((bmax[1] - chf.bmin[1]) / chf.ch); int maxz = (int)((bmax[2] - chf.bmin[2]) / chf.cs); if (maxx < 0) return; if (minx >= chf.width) return; if (maxz < 0) return; if (minz >= chf.height) return; if (minx < 0) minx = 0; if (maxx >= chf.width) maxx = chf.width - 1; if (minz < 0) minz = 0; if (maxz >= chf.height) maxz = chf.height - 1; // TODO: Optimize. for (int z = minz; z <= maxz; ++z) { for (int x = minx; x <= maxx; ++x) { rcCompactCell c = chf.cells[x + z * chf.width]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (chf.areas[i] == RC_NULL_AREA) continue; if ((int)s.y >= miny && (int)s.y <= maxy) { float[] p = new float[3]; p[0] = chf.bmin[0] + (x + 0.5f) * chf.cs; p[1] = 0; p[2] = chf.bmin[2] + (z + 0.5f) * chf.cs; if (pointInPoly(nverts, verts, p)) { chf.areas[i] = areaId; } } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_MARK_CONVEXPOLY_AREA); }
/// @par /// /// Allows the formation of walkable regions that will flow over low lying /// objects such as curbs, and up structures such as stairways. /// /// Two neighboring spans are walkable if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) < waklableClimb</tt> /// /// @warning Will override the effect of #rcFilterLedgeSpans. So if both filters are used, call /// #rcFilterLedgeSpans after calling this filter. /// /// @see rcHeightfield, rcConfig public static void rcFilterLowHangingWalkableObstacles(rcContext ctx, int walkableClimb, rcHeightfield solid) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_FILTER_LOW_OBSTACLES); int w = solid.width; int h = solid.height; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcSpan ps = null; bool previousWalkable = false; byte previousArea = RC_NULL_AREA; for (rcSpan s = solid.spans[x + y*w]; s != null; ps = s, s = s.next) { bool walkable = s.area != RC_NULL_AREA; // If current span is not walkable, but there is walkable // span just below it, mark the span above it walkable too. if (!walkable && previousWalkable) { if (Math.Abs((int)s.smax - (int)ps.smax) <= walkableClimb){ s.area = previousArea; } } // Copy walkable flag so that it cannot propagate // past multiple non-walkable objects. previousWalkable = walkable; previousArea = s.area; } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_FILTER_LOW_OBSTACLES); }
/// @par /// /// Basically, any spans that are closer to a boundary or obstruction than the specified radius /// are marked as unwalkable. /// /// This method is usually called immediately after the heightfield has been built. /// /// @see rcCompactHeightfield, rcBuildCompactHeightfield, rcConfig::walkableRadius public static bool rcErodeWalkableArea(rcContext ctx, int radius, rcCompactHeightfield chf) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; ctx.startTimer(rcTimerLabel.RC_TIMER_ERODE_AREA); byte[] dist = new byte[chf.spanCount];//(byte*)rcAlloc(sizeof(byte)*chf.spanCount, RC_ALLOC_TEMP); if (dist == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "erodeWalkableArea: Out of memory 'dist' " + chf.spanCount); return false; } // Init distance. for (int i=0; i < chf.spanCount; ++i) { dist[i] = 0xff; } // memset(dist, 0xff, sizeof(byte)*chf.spanCount); // Mark boundary cells. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { if (chf.areas[i] == RC_NULL_AREA) { dist[i] = 0; } else { rcCompactSpan s = chf.spans[i]; int nc = 0; for (int dir = 0; dir < 4; ++dir) { if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int nx = x + rcGetDirOffsetX(dir); int ny = y + rcGetDirOffsetY(dir); int nidx = (int)chf.cells[nx + ny * w].index + rcGetCon(s, dir); if (chf.areas[nidx] != RC_NULL_AREA) { nc++; } } } // At least one missing neighbour. if (nc != 4) dist[i] = 0; } } } } byte nd = 0; // Pass 1 for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (rcGetCon(s, 0) != RC_NOT_CONNECTED) { // (-1,0) int ax = x + rcGetDirOffsetX(0); int ay = y + rcGetDirOffsetY(0); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 0); rcCompactSpan aSpan = chf.spans[ai]; nd = (byte)Math.Min((int)dist[ai] + 2, 255); if (nd < dist[i]) dist[i] = nd; // (-1,-1) if (rcGetCon(aSpan, 3) != RC_NOT_CONNECTED) { int aax = ax + rcGetDirOffsetX(3); int aay = ay + rcGetDirOffsetY(3); int aai = (int)chf.cells[aax + aay * w].index + rcGetCon(aSpan, 3); nd = (byte)Math.Min((int)dist[aai] + 3, 255); if (nd < dist[i]) dist[i] = nd; } } if (rcGetCon(s, 3) != RC_NOT_CONNECTED) { // (0,-1) int ax = x + rcGetDirOffsetX(3); int ay = y + rcGetDirOffsetY(3); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 3); rcCompactSpan aSpan = chf.spans[ai]; nd = (byte)Math.Min((int)dist[ai] + 2, 255); if (nd < dist[i]) dist[i] = nd; // (1,-1) if (rcGetCon(aSpan, 2) != RC_NOT_CONNECTED) { int aax = ax + rcGetDirOffsetX(2); int aay = ay + rcGetDirOffsetY(2); int aai = (int)chf.cells[aax + aay * w].index + rcGetCon(aSpan, 2); nd = (byte)Math.Min((int)dist[aai] + 3, 255); if (nd < dist[i]) dist[i] = nd; } } } } } // Pass 2 for (int y = h - 1; y >= 0; --y) { for (int x = w - 1; x >= 0; --x) { rcCompactCell c = chf.cells[x + y * w]; for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i) { rcCompactSpan s = chf.spans[i]; if (rcGetCon(s, 2) != RC_NOT_CONNECTED) { // (1,0) int ax = x + rcGetDirOffsetX(2); int ay = y + rcGetDirOffsetY(2); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 2); rcCompactSpan aSpan = chf.spans[ai]; nd = (byte)Math.Min((int)dist[ai] + 2, 255); if (nd < dist[i]) dist[i] = nd; // (1,1) if (rcGetCon(aSpan, 1) != RC_NOT_CONNECTED) { int aax = ax + rcGetDirOffsetX(1); int aay = ay + rcGetDirOffsetY(1); int aai = (int)chf.cells[aax + aay * w].index + rcGetCon(aSpan, 1); nd = (byte)Math.Min((int)dist[aai] + 3, 255); if (nd < dist[i]) dist[i] = nd; } } if (rcGetCon(s, 1) != RC_NOT_CONNECTED) { // (0,1) int ax = x + rcGetDirOffsetX(1); int ay = y + rcGetDirOffsetY(1); int ai = (int)chf.cells[ax + ay * w].index + rcGetCon(s, 1); rcCompactSpan aSpan = chf.spans[ai]; nd = (byte)Math.Min((int)dist[ai] + 2, 255); if (nd < dist[i]) dist[i] = nd; // (-1,1) if (rcGetCon(aSpan, 0) != RC_NOT_CONNECTED) { int aax = ax + rcGetDirOffsetX(0); int aay = ay + rcGetDirOffsetY(0); int aai = (int)chf.cells[aax + aay * w].index + rcGetCon(aSpan, 0); nd = (byte)Math.Min((int)dist[aai] + 3, 255); if (nd < dist[i]) dist[i] = nd; } } } } } byte thr = (byte)(radius * 2); for (int i = 0; i < chf.spanCount; ++i) if (dist[i] < thr) chf.areas[i] = RC_NULL_AREA; ctx.stopTimer(rcTimerLabel.RC_TIMER_ERODE_AREA); return true; }
/// @par /// /// A ledge is a span with one or more neighbors whose maximum is further away than @p walkableClimb /// from the current span's maximum. /// This method removes the impact of the overestimation of conservative voxelization /// so the resulting mesh will not have regions hanging in the air over ledges. /// /// A span is a ledge if: <tt>rcAbs(currentSpan.smax - neighborSpan.smax) > walkableClimb</tt> /// /// @see rcHeightfield, rcConfig public static void rcFilterLedgeSpans(rcContext ctx, int walkableHeight, int walkableClimb, rcHeightfield solid) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_FILTER_BORDER); int w = solid.width; int h = solid.height; int MAX_HEIGHT = 0xffff; // Mark border spans. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { for (rcSpan s = solid.spans[x + y*w]; s != null; s = s.next) { // Skip non walkable spans. if (s.area == RC_NULL_AREA){ continue; } int bot = (int)(s.smax); int top = s.next != null ? (int)(s.next.smin) : MAX_HEIGHT; // Find neighbours minimum height. int minh = MAX_HEIGHT; // Min and max height of accessible neighbours. int asmin = s.smax; int asmax = s.smax; for (int dir = 0; dir < 4; ++dir) { int dx = x + rcGetDirOffsetX(dir); int dy = y + rcGetDirOffsetY(dir); // Skip neighbours which are out of bounds. if (dx < 0 || dy < 0 || dx >= w || dy >= h) { minh = Math.Min(minh, -walkableClimb - bot); continue; } // From minus infinity to the first span. rcSpan ns = solid.spans[dx + dy*w]; int nbot = -walkableClimb; int ntop = ns != null ? (int)ns.smin : MAX_HEIGHT; // Skip neightbour if the gap between the spans is too small. if (Math.Min(top,ntop) - Math.Max(bot,nbot) > walkableHeight) minh = Math.Min(minh, nbot - bot); // Rest of the spans. for (ns = solid.spans[dx + dy*w]; ns != null; ns = ns.next) { nbot = (int)ns.smax; ntop = ns.next != null ? (int)ns.next.smin : MAX_HEIGHT; // Skip neightbour if the gap between the spans is too small. if (Math.Min(top,ntop) - Math.Max(bot,nbot) > walkableHeight) { minh = Math.Min(minh, nbot - bot); // Find min/max accessible neighbour height. if (Math.Abs(nbot - bot) <= walkableClimb) { if (nbot < asmin) asmin = nbot; if (nbot > asmax) asmax = nbot; } } } } // The current span is close to a ledge if the drop to any // neighbour span is less than the walkableClimb. if (minh < -walkableClimb){ s.area = RC_NULL_AREA; } // If the difference between all neighbours is too large, // we are at steep slope, mark the span as ledge. if ((asmax - asmin) > walkableClimb) { s.area = RC_NULL_AREA; } } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_FILTER_BORDER); }
/// @par /// /// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour. /// Contours will form simple polygons. /// /// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be /// re-assigned to the zero (null) region. /// /// Watershed partitioning can result in smaller than necessary regions, especially in diagonal corridors. /// @p mergeRegionArea helps reduce unecessarily small regions. /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// The region data will be available via the rcCompactHeightfield::maxRegions /// and rcCompactSpan::reg fields. /// /// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions. /// /// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig public static bool rcBuildRegions(rcContext ctx, rcCompactHeightfield chf, int borderSize, int minRegionArea, int mergeRegionArea) { Debug.Assert(ctx != null, "rcContext is null"); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS); int w = chf.width; int h = chf.height; //rcScopedDelete<ushort> buf = (ushort*)rcAlloc(sizeof(ushort)*chf.spanCount*4, RC_ALLOC_TEMP); /* ushort[] buf = new ushort[chf.spanCount*4]; if (buf == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildRegions: Out of memory 'tmp' ("+chf.spanCount*4+")."); return false; } */ ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_WATERSHED); const int LOG_NB_STACKS = 3; const int NB_STACKS = 1 << LOG_NB_STACKS; List<int>[] lvlStacks = new List<int>[NB_STACKS]; for (int i = 0; i < NB_STACKS; ++i) { lvlStacks[i] = new List<int>(); //rccsResizeList(lvlStacks[i], 1024); lvlStacks[i].Capacity = 1024; } List<int> stack = new List<int>();//(1024); List<int> visited = new List<int>();//(1024); stack.Capacity = 1024; visited.Capacity = 1024; //rccResizeList(stack, 1024); //rccResizeList(visited, 1024); ushort[] srcReg = new ushort[chf.spanCount]; ushort[] srcDist = new ushort[chf.spanCount];//buf+chf.spanCount; ushort[] dstReg = new ushort[chf.spanCount];// buf+chf.spanCount*2; ushort[] dstDist = new ushort[chf.spanCount];//buf+chf.spanCount*3; //memset(srcReg, 0, sizeof(ushort)*chf.spanCount); //memset(srcDist, 0, sizeof(ushort)*chf.spanCount); ushort regionId = 1; ushort level = (ushort)((chf.maxDistance+1) & ~1); // TODO: Figure better formula, expandIters defines how much the // watershed "overflows" and simplifies the regions. Tying it to // agent radius was usually good indication how greedy it could be. // const int expandIters = 4 + walkableRadius * 2; const int expandIters = 8; if (borderSize > 0) { // Make sure border will not overflow. int bw = Math.Min(w, borderSize); int bh = Math.Min(h, borderSize); // Paint regions paintRectRegion(0, bw, 0, h,(ushort)( regionId|RC_BORDER_REG ), chf, srcReg); regionId++; paintRectRegion(w - bw, w, 0, h, (ushort)(regionId | RC_BORDER_REG), chf, srcReg); regionId++; paintRectRegion(0, w, 0, bh, (ushort)(regionId | RC_BORDER_REG), chf, srcReg); regionId++; paintRectRegion(0, w, h - bh, h, (ushort)(regionId | RC_BORDER_REG), chf, srcReg); regionId++; chf.borderSize = borderSize; } int sId = -1; while (level > 0) { level = (ushort)(level >= 2 ? level-2 : 0); sId = (sId+1) & (NB_STACKS-1); // ctx.startTimer(rcTimerLabel.RC_TIMER_DIVIDE_TO_LEVELS); if (sId == 0) sortCellsByLevel(level, chf, srcReg, NB_STACKS, lvlStacks, 1); else appendStacks(lvlStacks[sId-1], lvlStacks[sId], srcReg); // copy left overs from last level // ctx.stopTimer(rcTimerLabel.RC_TIMER_DIVIDE_TO_LEVELS); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_EXPAND); // Expand current regions until no empty connected cells found. if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, lvlStacks[sId], false) != srcReg) { rcSwap(ref srcReg,ref dstReg); rcSwap(ref srcDist,ref dstDist); } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_EXPAND); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FLOOD); // Mark new regions with IDs. for (int j=0; j<lvlStacks[sId].Count; j+=3) { int x = lvlStacks[sId][j]; int y = lvlStacks[sId][j+1]; int i = lvlStacks[sId][j+2]; if (i >= 0 && srcReg[i] == 0) { if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack)) regionId++; } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FLOOD); } // Expand current regions until no empty connected cells found. if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack, true) != srcReg) { rcSwap(ref srcReg,ref dstReg); rcSwap(ref srcDist,ref dstDist); } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_WATERSHED); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER); // Filter out small regions. chf.maxRegions = regionId; if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, ref chf.maxRegions, chf, srcReg)) return false; ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER); // Write the result out. for (int i = 0; i < chf.spanCount; ++i) chf.spans[i].reg = srcReg[i]; ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_REGIONS); return true; }