// Update is called once per frame void Update() { if (enemyCurrentHealth <= 0) { if (isQuestActive && isQuestMonster) { if (FindObjectOfType <questMainPalawan>() != null) { qmp = FindObjectOfType <questMainPalawan>(); qmp.wolfcount += 1; } else if (FindObjectOfType <questMainl2>() != null) { qml2 = FindObjectOfType <questMainl2>(); qml2.wolfcount += 1; } } if (gameObject.transform.name == "Kapre") { s3p = FindObjectOfType <side3Palawan>(); s3p.kapDefeated = true; } int x = Random.Range(0, dropchance); Debug.Log(x); if (x == 1) { var clone = (GameObject)Instantiate(potion, transform.position, transform.rotation); clone.SetActive(true); } expm.currentExperience += expGiven; Debug.Log(expm.currentExperience); for (int y = 0; y < attackCollider.Length; y++) { attackCollider[y].SetActive(false); } gameObject.SetActive(false); isDead = true; } }
// Use this for initialization void Start() { qml2 = FindObjectOfType <questMainl2>(); }