private void Awake() { IsScroll = true; moveflag = true; SubPlayer = this.gameObject; p = mainPlayer.gameObject.GetComponent <presentation>(); content = Shadow.GetComponent <Transform>(); }
private void Btn_stop_Click(object sender, RoutedEventArgs e) { if (taskPresentWin != null) { taskPresentWin.Present_Stop(); taskPresentWin.Close(); taskPresentWin = null; } // btn_Start and btn_stop btn_start.IsEnabled = true; btn_stop.IsEnabled = false; }
private void btnStart_Click(object sender, RoutedEventArgs e) { // save all the Input parameters saveInputParameters(); // btn_Start and btn_stop btn_start.IsEnabled = false; btn_stop.IsEnabled = true; // Show the taskpresent Window on the Touch Screen taskPresentWin = new presentation(this); taskPresentWin.Top = Rect_touchScreen.Top; taskPresentWin.Left = Rect_touchScreen.Left; taskPresentWin.Name = "childWin_Task"; taskPresentWin.Owner = this; // Start the Task taskPresentWin.Show(); taskPresentWin.Present_Start(); }
public void presentation_Start() {// Start presentation // save all the Input parameters saveInputParameters(); // Disable Set Paremeter Functions DisabledSetParameters(); // Set btn_Start, btn_stop and btn_pause btn_start.IsEnabled = false; btn_stop.IsEnabled = true; btn_pause.IsEnabled = true; UninitializeHotKey(HotKeyId_Start); InitializeHotKey(key_Stop, HotKeyId_Stop); InitializeHotKey(key_Pause, HotKeyId_Pause); // Create Presentation Instance only at the First Start Click if (hasStartedPresention == false) { taskPresentWin = new presentation(this) { Top = Rect_touchScreen.Top, Left = Rect_touchScreen.Left, Name = "childWin_Task", Owner = this }; hasStartedPresention = true; } // Start the Task taskPresentWin.Show(); taskPresentWin.Prepare_bef_Present(); taskPresentWin.Present_Start(); }
public void attach(presentation.gui.observer.google_plus.Observer o) { observers.Add(o); }