// Use this for initialization void Start() { pokemonInimigo = FindObjectOfType(typeof(pokemonInimigo)) as pokemonInimigo; battleController = FindObjectOfType(typeof(battleController)) as battleController; pv = pvMax; barraHP = GameObject.Find("HP_Player").transform; barraXP = GameObject.Find("XP_Player").transform; percentual = pv / pvMax; vector3 = barraHP.localScale; vector3.x = percentual; barraHP.localScale = vector3; percentual = xp / 100; vector3 = barraXP.localScale; vector3.x = percentual; barraXP.localScale = vector3; }
// Use this for initialization void Start() { pokemonPlayer = FindObjectOfType(typeof(pokemonPlayer)) as pokemonPlayer; pokemonInimigo = FindObjectOfType(typeof(pokemonInimigo)) as pokemonInimigo; Treinador = GameObject.Find("Treinador").transform; posA = GameObject.Find("PosA").transform; posB = GameObject.Find("PosB").transform; Pokemon = pokemonPlayer.transform; menuA.SetActive(false); menuB.SetActive(false); idFase = 0; fala = "Um " + pokemonInimigo.nome + " apareceu!"; StartCoroutine("dialogo", fala); }