コード例 #1
0
 private void OnTriggerEnter2D(Collider2D col)
 {
     if (col.gameObject.name.Equals("Player"))
     {
         player_Life player = col.GetComponent <player_Life>();
         if (player != null)
         {
             player.TakeDamage(damageGiven);
         }
     }
 }
コード例 #2
0
 private void OnTriggerEnter2D(Collider2D col)
 {
     if (col.gameObject.name.Equals("Player"))
     {
         player_Life player = col.GetComponent <player_Life>();
         if (player != null)
         {
             Debug.Log("Healed");
             player.TakeCorazon(corazonTaken);
             Destroy(gameObject);
         }
     }
 }
コード例 #3
0
 private void OnTriggerEnter2D(Collider2D col)
 {
     if (col.gameObject.name.Equals("Player"))
     {
         player_Life player = col.GetComponent <player_Life>();
         if (player != null)
         {
             Debug.Log("Attack_true");
             anim.SetBool("isAttack", true);
             player.TakeDamage(damageGiven);
             Wwise_AtaqueH();
         }
     }
 }
コード例 #4
0
 private void OnTriggerEnter2D(Collider2D col)
 {
     if (aCheck == col.gameObject.tag.Equals("Player"))
     {
         player_Life  player    = col.GetComponent <player_Life>();
         cochi_Follow cochi_Rol = col.GetComponent <cochi_Follow>();
         if (player != null)
         {
             Debug.Log("Attack_true");
             //anim.SetBool("isAttack", true);
             player.TakeDamage(damageGiven);
         }
     }
 }