private void Awake() { _playerSts = GetComponent <playerSts>(); }
void Awake() { _playerHp = GameObject.FindGameObjectWithTag("Player").GetComponent <playerSts>(); Destroy(gameObject, 20); }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); _playerSts = GameObject.FindGameObjectWithTag("Player").GetComponent <playerSts>(); }