void Start() { if (Application.isEditor) { isMobile = false; } _player = GameObject.Find("Player").GetComponent <playerHandler_05> (); }
void Start() { // khi trong Editor thì hk thể để mobile được if (Application.isEditor) { isMobile = false; } _player = GameObject.Find("Player").GetComponent <playerHandler_05> (); }
void Start() { if (Application.isEditor) isMobile = false; _player = GameObject.Find ("Player").GetComponent<playerHandler_05> (); }