コード例 #1
0
    // Update is called once per frame
    void Update()
    {
        switch (PSc.GetPlayerState())
        {
        case 0: break;

        case 1:
            DrawLine();
            break;

        case 2:
        case 4:
            if (!PSc.GetMouseTargetPosbecouse())
            {
                if (Distributor != 0)
                {
                    Distributor--;
                }
                else
                {
                    DrawLine();
                    Distributor = (int)_fLineSpeed;
                    bCodeLong   = false;
                }
            }
            else
            {
                DrawLongLine();
            }
            break;

        case 3:
            DrawLine();
            break;
        }
    }