コード例 #1
0
        public uint getScenes(physx.PxScenePtr *userBuffer, uint bufferSize)
        {
            physx.PxPhysicsPtr pvk_in_this       = this;
            physx.PxScenePtr * pvk_in_userBuffer = userBuffer;
            uint pvk_in_bufferSize = bufferSize;

            return(uint_const_PxPhysicsPtr_getScenesPtr_PxScenePtr_uint_(pvk_in_this, pvk_in_userBuffer, pvk_in_bufferSize));
        }
コード例 #2
0
 internal static extern uint uint_const_PxPhysicsPtr_getScenesPtr_PxScenePtr_uint_uint_(physx.PxPhysicsPtr pvk_this, physx.PxScenePtr *pvk_userBuffer, uint pvk_bufferSize, uint pvk_startIndex);