コード例 #1
0
ファイル: RuntimeEdit.cs プロジェクト: nilsrasa/UnityClient
 public override string ToString()
 {
     return("pb_Object: " + pb == null
         ? "Null"
         : pb.name +
            "\npb_Face: " + ((face == null) ? "Null" : face.ToString()));
 }
コード例 #2
0
 public override string ToString()
 {
     return("face: " + face.ToString() + "\n" + "a is vertex: " + aIsVertex + "\nb is vertex: " + bIsVertex + "\nind a, b: " + indexA + ", " + indexB);
 }
コード例 #3
0
 public override string ToString()
 {
     return(("pb_Object: " + pb != null) ? (pb.name + "\npb_Face: " + ((face != null) ? face.ToString() : "Null")) : "Null");
 }