//this will be checker for character //selected private void checkCharacter() { if (partyCount == 1) { movePosX.posX = mainCharCamPosX; PartyMembers.memType = partyMembers.memberType.mainCharacter; classIcon.sprite = PartyMembers.getIconSpriteCharacter(); if (isBoy.getsetBoyGirlChecker) { className.text = "Wizard"; } else { className.text = "Witch"; } state.memType = "main character"; } else if (partyCount == 2) { movePosX.posX = friendOneCamPosX; PartyMembers.memType = partyMembers.memberType.member1; classIcon.sprite = PartyMembers.getIconSpriteCharacter(); className.text = "Magician"; state.memType = "member1"; } else if (partyCount == 3) { movePosX.posX = friendTwoCamPosX; PartyMembers.memType = partyMembers.memberType.member2; classIcon.sprite = PartyMembers.getIconSpriteCharacter(); className.text = "Sorcerer"; state.memType = "member2"; } else if (partyCount == 4) { movePosX.posX = friendThreeCamPosX; PartyMembers.memType = partyMembers.memberType.member3; classIcon.sprite = PartyMembers.getIconSpriteCharacter(); className.text = "Alchemist"; state.memType = "member3"; } }