// Use this for initialization void Start() { var findparty = GameObject.Find("Player_01"); Party = findparty.GetComponent <partyManager>(); Debug.Log(Party); }
private void Awake() { var findParty = GameObject.Find("Player_01"); var findEnemy = GameObject.Find("enemy_01"); playerParty = findParty.GetComponent <partyManager>(); enemyParty = findEnemy.GetComponent <partyManager>(); }
// Use this for initialization void Start() { var findParty = GameObject.Find("Player_01"); callParty = (partyManager)findParty.GetComponent("partyManager"); }