コード例 #1
0
    private void Awake()
    {
        Instance = this;
        PB       = FindObjectOfType <p_PlayerBeing>();

        /*oProfile = GetComponent<PostProcessingBehaviour>().profile;
         *
         * profile = new PostProcessingProfile();
         * profile.vignette.enabled = oProfile.vignette.enabled;
         * profile.vignette.settings = oProfile.vignette.settings;
         * profile.antialiasing.enabled = oProfile.antialiasing.enabled;
         * profile.antialiasing.settings = oProfile.antialiasing.settings;
         * profile.motionBlur.enabled = oProfile.motionBlur.enabled;
         * profile.motionBlur.settings = oProfile.motionBlur.settings;
         * profile.eyeAdaptation.enabled = oProfile.eyeAdaptation.enabled;
         * profile.eyeAdaptation.settings = oProfile.eyeAdaptation.settings;
         * profile.bloom.enabled = oProfile.bloom.enabled;
         * profile.bloom.settings = oProfile.bloom.settings;
         * profile.colorGrading.enabled = oProfile.colorGrading.enabled;
         * profile.colorGrading.settings = oProfile.colorGrading.settings;
         * profile.chromaticAberration.enabled = oProfile.chromaticAberration.enabled;
         * profile.chromaticAberration.settings = oProfile.chromaticAberration.settings;
         * profile.grain.enabled = oProfile.grain.enabled;
         * profile.grain.settings = oProfile.grain.settings;
         * profile.depthOfField.enabled = oProfile.depthOfField.enabled;
         * profile.depthOfField.settings = oProfile.depthOfField.settings;
         *
         * GetComponent<PostProcessingBehaviour>().profile = profile;*/
    }
コード例 #2
0
    protected void Awake()
    {
        rect = GetComponent <RectTransform>();
        fill = transform.Find("Fill").GetComponent <RectTransform>();

        pb = FindObjectOfType <p_PlayerBeing>();

        switch (stat)
        {
        case StatToLink.Health:
            curDisplayValue = (pb.CurHealth / pb.MaxHealth);
            break;

        case StatToLink.Blood:
            curDisplayValue = (pb.CurBlood / pb.MaxBlood);
            break;

        case StatToLink.Madness:
            curDisplayValue = (pb.CurMadness / pb.MaxMadness);
            break;
        }
    }
コード例 #3
0
ファイル: p_Controller.cs プロジェクト: nini800/Damototh
 protected void Awake()
 {
     linkedBase  = GetComponent <p_Base>();
     linkedBeing = GetComponent <p_PlayerBeing>();
 }