コード例 #1
0
        protected void Trigger(Event evt, TriggerLoop loop, pSprite sprite, bool alwaysClearLoops)
        {
            if (alwaysClearLoops)
            {
                evt.RemoveAllLoops(TriggerGroup);
            }

            if (loop.TriggerEndTime != 0 &&
                (AudioEngine.Time < loop.TriggerStartTime || AudioEngine.Time > loop.TriggerEndTime))
            {
                return;
            }

            if (!alwaysClearLoops)
            {
                if (HasSpecificTriggerGroup)
                {
                    evt.RemoveAllLoops(TriggerGroup);
                }
                else
                {
                    evt.RemoveLoop(loop);
                }
            }

            loop.StartTime = AudioEngine.Time;
            sprite.MakeLoopStatic(loop);
        }