// Use this for initialization void Start() { manager = GetComponent <owlManager>(); manager.allowPowerDive = false; PowerLevelText.enabled = false; JumpLine.GetComponent <LineRenderer>().SetPosition(0, transform.position); }
void Start() { manager = GetComponent <owlManager>(); manager.defaultAnimation = "fly"; GetComponent <Animator>().Play("fly"); manager.allowPowerDive = true; }
void Start() { StartPoint = transform.position; manager = GetComponent <owlManager>(); moveScript = GetComponent <IMove>(); }