public HandUpdate(ontology_msgs.ObjUpdate _handState, float _grasp, float _use, string _obj_inHand) { handState = _handState; grasp = _grasp; use = _use; obj_inHand = _obj_inHand; }
public HandUpdate() { handState = new ontology_msgs.ObjUpdate(); grasp = 0.0f; use = 0.0f; obj_inHand = ""; }