/// <summary> /// Unsubscribe safetely funct Function to OnPauseGameDelegate /// </summary> /// <param name="funct">Function.</param> public static void UnSubscribeOnPauseGame(onPauseGameBroadcast funct) { if (InstanceExists()) { Instance.OnPauseGame -= funct; } }
/// <summary> /// Subscribes funct to OnPauseGame. /// </summary> /// <param name="funct">Funct.</param> public static void SubscribeOnPauseGame(onPauseGameBroadcast funct) { if (Instance != null) { Instance.OnPauseGame += funct; } }