public static void OpenMatchWait(net_protocol.WaitMatcherRiseResp resp) { MatchWaitNode mwn = NodeManager.OpenNode <MatchWaitNode>("match", null, false, false); mwn.topPanel.FlushData(resp); mwn.bottomPanel.FlushData(resp); }
public void MatcherRise(net_protocol.WaitMatcherRiseResp resp) { topPanel.waitIcon.sprite = BundleManager.Instance.GetSprite("Match/match_word_2"); this.Close(false); }
public void FlushData(net_protocol.WaitMatcherRiseResp resp) { title.text = resp.matcherName; wait.text = string.Format("当前还有<color=#00FF01FF>" + resp.waitTableNum + "</color>桌正在比赛,请稍后"); //waitIcon.sprite=BundleManager. }