public override void UpdateTick(net.minecraft.src.World world, int i, int j, int k, SharpBukkitLive.SharpBukkit.SharpRandom random) { if (world.GetSavedLightValue(net.minecraft.src.EnumSkyBlock.Block, i, j, k) > 11) { DropBlockAsItem(world, i, j, k, world.GetBlockMetadata(i, j, k)); world.SetBlockWithNotify(i, j, k, 0); } }
public virtual void Func_4107_a(net.minecraft.src.World world) { int i = (field_960_e - field_956_b) + 1; int j = (field_959_f - field_962_c) + 1; int k = (field_958_g - field_961_d) + 1; int l = i * j * k; if (l > 32768) { System.Console.Out.WriteLine("Light too large, skipping!"); return; } int i1 = 0; int j1 = 0; bool flag = false; bool flag1 = false; for (int k1 = field_956_b; k1 <= field_960_e; k1++) { for (int l1 = field_961_d; l1 <= field_958_g; l1++) { int i2 = k1 >> 4; int j2 = l1 >> 4; bool flag2 = false; if (flag && i2 == i1 && j2 == j1) { flag2 = flag1; } else { flag2 = world.DoChunksNearChunkExist(k1, 0, l1, 1); if (flag2) { net.minecraft.src.Chunk chunk = world.GetChunkFromChunkCoords(k1 >> 4, l1 >> 4); if (chunk.Func_21101_g()) { flag2 = false; } } flag1 = flag2; i1 = i2; j1 = j2; } if (!flag2) { continue; } if (field_962_c < 0) { field_962_c = 0; } if (field_959_f >= 128) { field_959_f = 127; } for (int k2 = field_962_c; k2 <= field_959_f; k2++) { int l2 = world.GetSavedLightValue(field_957_a, k1, k2, l1); int i3 = 0; int j3 = world.GetBlockId(k1, k2, l1); int k3 = net.minecraft.src.Block.lightOpacity[j3]; if (k3 == 0) { k3 = 1; } int l3 = 0; if (field_957_a == net.minecraft.src.EnumSkyBlock.Sky) { if (world.CanExistingBlockSeeTheSky(k1, k2, l1)) { l3 = 15; } } else { if (field_957_a == net.minecraft.src.EnumSkyBlock.Block) { l3 = net.minecraft.src.Block.lightValue[j3]; } } if (k3 >= 15 && l3 == 0) { i3 = 0; } else { int i4 = world.GetSavedLightValue(field_957_a, k1 - 1, k2, l1); int k4 = world.GetSavedLightValue(field_957_a, k1 + 1, k2, l1); int l4 = world.GetSavedLightValue(field_957_a, k1, k2 - 1, l1); int i5 = world.GetSavedLightValue(field_957_a, k1, k2 + 1, l1); int j5 = world.GetSavedLightValue(field_957_a, k1, k2, l1 - 1); int k5 = world.GetSavedLightValue(field_957_a, k1, k2, l1 + 1); i3 = i4; if (k4 > i3) { i3 = k4; } if (l4 > i3) { i3 = l4; } if (i5 > i3) { i3 = i5; } if (j5 > i3) { i3 = j5; } if (k5 > i3) { i3 = k5; } i3 -= k3; if (i3 < 0) { i3 = 0; } if (l3 > i3) { i3 = l3; } } if (l2 == i3) { continue; } world.SetLightValue(field_957_a, k1, k2, l1, i3); int j4 = i3 - 1; if (j4 < 0) { j4 = 0; } world.NeighborLightPropagationChanged(field_957_a, k1 - 1, k2, l1, j4); world.NeighborLightPropagationChanged(field_957_a, k1, k2 - 1, l1, j4); world.NeighborLightPropagationChanged(field_957_a, k1, k2, l1 - 1, j4); if (k1 + 1 >= field_960_e) { world.NeighborLightPropagationChanged(field_957_a, k1 + 1, k2, l1, j4); } if (k2 + 1 >= field_959_f) { world.NeighborLightPropagationChanged(field_957_a, k1, k2 + 1, l1, j4); } if (l1 + 1 >= field_958_g) { world.NeighborLightPropagationChanged(field_957_a, k1, k2, l1 + 1, j4); } } } } }
public override bool Generate(net.minecraft.src.World world, SharpBukkitLive.SharpBukkit.SharpRandom random , int i, int j, int k) { i -= 8; for (k -= 8; j > 0 && world.IsAirBlock(i, j, k); j--) { } j -= 4; bool[] aflag = new bool[2048]; int l = random.Next(4) + 4; for (int i1 = 0; i1 < l; i1++) { double d = random.NextDouble() * 6D + 3D; double d1 = random.NextDouble() * 4D + 2D; double d2 = random.NextDouble() * 6D + 3D; double d3 = random.NextDouble() * (16D - d - 2D) + 1.0D + d / 2D; double d4 = random.NextDouble() * (8D - d1 - 4D) + 2D + d1 / 2D; double d5 = random.NextDouble() * (16D - d2 - 2D) + 1.0D + d2 / 2D; for (int j4 = 1; j4 < 15; j4++) { for (int k4 = 1; k4 < 15; k4++) { for (int l4 = 1; l4 < 7; l4++) { double d6 = ((double)j4 - d3) / (d / 2D); double d7 = ((double)l4 - d4) / (d1 / 2D); double d8 = ((double)k4 - d5) / (d2 / 2D); double d9 = d6 * d6 + d7 * d7 + d8 * d8; if (d9 < 1.0D) { aflag[(j4 * 16 + k4) * 8 + l4] = true; } } } } } for (int j1 = 0; j1 < 16; j1++) { for (int j2 = 0; j2 < 16; j2++) { for (int j3 = 0; j3 < 8; j3++) { bool flag = !aflag[(j1 * 16 + j2) * 8 + j3] && (j1 < 15 && aflag[((j1 + 1) * 16 + j2) * 8 + j3] || j1 > 0 && aflag[((j1 - 1) * 16 + j2) * 8 + j3] || j2 < 15 && aflag [(j1 * 16 + (j2 + 1)) * 8 + j3] || j2 > 0 && aflag[(j1 * 16 + (j2 - 1)) * 8 + j3 ] || j3 < 7 && aflag[(j1 * 16 + j2) * 8 + (j3 + 1)] || j3 > 0 && aflag[(j1 * 16 + j2) * 8 + (j3 - 1)]); if (!flag) { continue; } net.minecraft.src.Material material = world.GetBlockMaterial(i + j1, j + j3, k + j2); if (j3 >= 4 && material.GetIsLiquid()) { return(false); } if (j3 < 4 && !material.IsSolid() && world.GetBlockId(i + j1, j + j3, k + j2) != field_15005_a) { return(false); } } } } for (int k1 = 0; k1 < 16; k1++) { for (int k2 = 0; k2 < 16; k2++) { for (int k3 = 0; k3 < 8; k3++) { if (aflag[(k1 * 16 + k2) * 8 + k3]) { world.SetBlock(i + k1, j + k3, k + k2, k3 < 4 ? field_15005_a : 0); } } } } for (int l1 = 0; l1 < 16; l1++) { for (int l2 = 0; l2 < 16; l2++) { for (int l3 = 4; l3 < 8; l3++) { if (aflag[(l1 * 16 + l2) * 8 + l3] && world.GetBlockId(i + l1, (j + l3) - 1, k + l2) == net.minecraft.src.Block.DIRT.ID && world.GetSavedLightValue(net.minecraft.src.EnumSkyBlock .Sky, i + l1, j + l3, k + l2) > 0) { world.SetBlock(i + l1, (j + l3) - 1, k + l2, net.minecraft.src.Block.GRASS.ID ); } } } } if (net.minecraft.src.Block.blocksList[field_15005_a].blockMaterial == net.minecraft.src.Material .lava) { for (int i2 = 0; i2 < 16; i2++) { for (int i3 = 0; i3 < 16; i3++) { for (int i4 = 0; i4 < 8; i4++) { bool flag1 = !aflag[(i2 * 16 + i3) * 8 + i4] && (i2 < 15 && aflag[((i2 + 1) * 16 + i3) * 8 + i4] || i2 > 0 && aflag[((i2 - 1) * 16 + i3) * 8 + i4] || i3 < 15 && aflag[(i2 * 16 + (i3 + 1)) * 8 + i4] || i3 > 0 && aflag[(i2 * 16 + (i3 - 1)) * 8 + i4] || i4 < 7 && aflag[(i2 * 16 + i3) * 8 + (i4 + 1)] || i4 > 0 && aflag[(i2 * 16 + i3) * 8 + (i4 - 1)]); if (flag1 && (i4 < 4 || random.Next(2) != 0) && world.GetBlockMaterial(i + i2, j + i4, k + i3).IsSolid()) { world.SetBlock(i + i2, j + i4, k + i3, net.minecraft.src.Block.STONE.ID); } } } } } return(true); }