public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { net.minecraft.src.TileEntityPiston tileentitypiston = GetTileEntityAtLocation(iblockaccess , i, j, k); if (tileentitypiston != null) { net.minecraft.src.Block block = net.minecraft.src.Block.blocksList[tileentitypiston .GetStoredBlockID()]; if (block == null || block == this) { return; } block.SetBlockBoundsBasedOnState(iblockaccess, i, j, k); float f = tileentitypiston.Func_31007_a(0.0F); if (tileentitypiston.Func_31010_c()) { f = 1.0F - f; } int l = tileentitypiston.Func_31008_d(); minX = block.minX - (double)((float)net.minecraft.src.PistonBlockTextures.field_31051_b [l] * f); minY = block.minY - (double)((float)net.minecraft.src.PistonBlockTextures.field_31054_c [l] * f); minZ = block.minZ - (double)((float)net.minecraft.src.PistonBlockTextures.field_31053_d [l] * f); maxX = block.maxX - (double)((float)net.minecraft.src.PistonBlockTextures.field_31051_b [l] * f); maxY = block.maxY - (double)((float)net.minecraft.src.PistonBlockTextures.field_31054_c [l] * f); maxZ = block.maxZ - (double)((float)net.minecraft.src.PistonBlockTextures.field_31053_d [l] * f); } }
public static bool IsPowerProviderOrWire(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k, int l) { int i1 = iblockaccess.GetBlockId(i, j, k); if (i1 == net.minecraft.src.Block.REDSTONE_WIRE.ID) { return(true); } if (i1 == 0) { return(false); } if (net.minecraft.src.Block.blocksList[i1].CanProvidePower()) { return(true); } if (i1 == net.minecraft.src.Block.DIODE_OFF.ID || i1 == net.minecraft.src.Block .DIODE_ON.ID) { int j1 = iblockaccess.GetBlockMetadata(i, j, k); return(l == net.minecraft.src.ModelBed.field_22153_b[j1 & 3]); } else { return(false); } }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { if (isFreestanding) { return; } int l = iblockaccess.GetBlockMetadata(i, j, k); float f = 0.28125F; float f1 = 0.78125F; float f2 = 0.0F; float f3 = 1.0F; float f4 = 0.125F; SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); if (l == 2) { SetBlockBounds(f2, f, 1.0F - f4, f3, f1, 1.0F); } if (l == 3) { SetBlockBounds(f2, f, 0.0F, f3, f1, f4); } if (l == 4) { SetBlockBounds(1.0F - f4, f, f2, 1.0F, f1, f3); } if (l == 5) { SetBlockBounds(0.0F, f, f2, f4, f1, f3); } }
public override bool IsPoweringTo(net.minecraft.src.IBlockAccess iblockaccess, int i, int j, int k, int l) { if (!torchActive) { return(false); } int i1 = iblockaccess.GetBlockMetadata(i, j, k); if (i1 == 5 && l == 1) { return(false); } if (i1 == 3 && l == 3) { return(false); } if (i1 == 4 && l == 2) { return(false); } if (i1 == 1 && l == 5) { return(false); } return(i1 != 2 || l != 4); }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { int l = iblockaccess.GetBlockMetadata(i, j, k) & 7; float f = (float)(2 * (1 + l)) / 16F; SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, f, 1.0F); }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { int l = iblockaccess.GetBlockMetadata(i, j, k); if (IsExtended(l)) { switch (GetOrientation(l)) { case 0: { // '\0' SetBlockBounds(0.0F, 0.25F, 0.0F, 1.0F, 1.0F, 1.0F); break; } case 1: { // '\001' SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.75F, 1.0F); break; } case 2: { // '\002' SetBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 1.0F, 1.0F); break; } case 3: { // '\003' SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.75F); break; } case 4: { // '\004' SetBlockBounds(0.25F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); break; } case 5: { // '\005' SetBlockBounds(0.0F, 0.0F, 0.0F, 0.75F, 1.0F, 1.0F); break; } } } else { SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { int l = iblockaccess.GetBlockMetadata(i, j, k); float f = 0.0625F; float f1 = (float)(1 + l * 2) / 16F; float f2 = 0.5F; SetBlockBounds(f1, 0.0F, f, 1.0F - f, f2, 1.0F - f); }
public Pathfinder(net.minecraft.src.IBlockAccess iblockaccess) { // Referenced classes of package net.minecraft.src: // Path, MCHash, PathPoint, Entity, // AxisAlignedBB, MathHelper, IBlockAccess, Block, // BlockDoor, Material, PathEntity path = new net.minecraft.src.Path(null); pointMap = new net.minecraft.src.MCHash(); pathOptions = new net.minecraft.src.PathPoint[32]; worldMap = iblockaccess; }
private net.minecraft.src.TileEntityPiston GetTileEntityAtLocation(net.minecraft.src.IBlockAccess iblockaccess, int i, int j, int k) { net.minecraft.src.TileEntity tileentity = iblockaccess.GetBlockTileEntity(i, j, k ); if (tileentity != null && (tileentity is net.minecraft.src.TileEntityPiston)) { return((net.minecraft.src.TileEntityPiston)tileentity); } else { return(null); } }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { int l = iblockaccess.GetBlockMetadata(i, j, k); if (l >= 2 && l <= 5) { SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.625F, 1.0F); } else { SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); } }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { int l = iblockaccess.GetBlockMetadata(i, j, k); switch (Func_31045_b(l)) { case 0: { // '\0' SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F); break; } case 1: { // '\001' SetBlockBounds(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F); break; } case 2: { // '\002' SetBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F); break; } case 3: { // '\003' SetBlockBounds(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F); break; } case 4: { // '\004' SetBlockBounds(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F); break; } case 5: { // '\005' SetBlockBounds(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); break; } } }
protected internal virtual int Func_303_b(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { if (iblockaccess.GetBlockMaterial(i, j, k) != blockMaterial) { return(-1); } int l = iblockaccess.GetBlockMetadata(i, j, k); if (l >= 8) { l = 0; } return(l); }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { bool flag = iblockaccess.GetBlockMetadata(i, j, k) == 1; float f = 0.0625F; if (flag) { SetBlockBounds(f, 0.0F, f, 1.0F - f, 0.03125F, 1.0F - f); } else { SetBlockBounds(f, 0.0F, f, 1.0F - f, 0.0625F, 1.0F - f); } }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { if (iblockaccess.GetBlockId(i - 1, j, k) == ID || iblockaccess.GetBlockId(i + 1, j, k) == ID) { float f = 0.5F; float f2 = 0.125F; SetBlockBounds(0.5F - f, 0.0F, 0.5F - f2, 0.5F + f, 1.0F, 0.5F + f2); } else { float f1 = 0.125F; float f3 = 0.5F; SetBlockBounds(0.5F - f1, 0.0F, 0.5F - f3, 0.5F + f1, 1.0F, 0.5F + f3); } }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { int l = iblockaccess.GetBlockMetadata(i, j, k); int i1 = l & 7; bool flag = (l & 8) > 0; float f = 0.375F; float f1 = 0.625F; float f2 = 0.1875F; float f3 = 0.125F; if (flag) { f3 = 0.0625F; } if (i1 == 1) { SetBlockBounds(0.0F, f, 0.5F - f2, f3, f1, 0.5F + f2); } else { if (i1 == 2) { SetBlockBounds(1.0F - f3, f, 0.5F - f2, 1.0F, f1, 0.5F + f2); } else { if (i1 == 3) { SetBlockBounds(0.5F - f2, f, 0.0F, 0.5F + f2, f1, f3); } else { if (i1 == 4) { SetBlockBounds(0.5F - f2, f, 1.0F - f3, 0.5F + f2, f1, 1.0F); } } } } }
public override bool ShouldSideBeRendered(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k, int l) { net.minecraft.src.Material material = iblockaccess.GetBlockMaterial(i, j, k); if (material == blockMaterial) { return(false); } if (material == net.minecraft.src.Material.ice) { return(false); } if (l == 1) { return(true); } else { return(base.ShouldSideBeRendered(iblockaccess, i, j, k, l)); } }
public override bool IsPoweringTo(net.minecraft.src.IBlockAccess iblockaccess, int i, int j, int k, int l) { if (!field_22015_c) { return(false); } int i1 = iblockaccess.GetBlockMetadata(i, j, k) & 3; if (i1 == 0 && l == 3) { return(true); } if (i1 == 1 && l == 4) { return(true); } if (i1 == 2 && l == 2) { return(true); } return(i1 == 3 && l == 5); }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { int l = iblockaccess.GetBlockMetadata(i, j, k) & 7; float f = 0.1875F; if (l == 1) { SetBlockBounds(0.0F, 0.2F, 0.5F - f, f * 2.0F, 0.8F, 0.5F + f); } else { if (l == 2) { SetBlockBounds(1.0F - f * 2.0F, 0.2F, 0.5F - f, 1.0F, 0.8F, 0.5F + f); } else { if (l == 3) { SetBlockBounds(0.5F - f, 0.2F, 0.0F, 0.5F + f, 0.8F, f * 2.0F); } else { if (l == 4) { SetBlockBounds(0.5F - f, 0.2F, 1.0F - f * 2.0F, 0.5F + f, 0.8F, 1.0F); } else { float f1 = 0.25F; SetBlockBounds(0.5F - f1, 0.0F, 0.5F - f1, 0.5F + f1, 0.6F, 0.5F + f1); } } } } }
public override bool IsPoweringTo(net.minecraft.src.IBlockAccess iblockaccess, int i, int j, int k, int l) { return((iblockaccess.GetBlockMetadata(i, j, k) & 8) > 0); }
public virtual bool IsPoweringTo(net.minecraft.src.IBlockAccess iblockaccess, int i, int j, int k, int l) { return(false); }
public virtual void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { }
public override bool IsPoweringTo(net.minecraft.src.IBlockAccess iblockaccess, int i, int j, int k, int l) { if (!wiresProvidePower) { return(false); } if (iblockaccess.GetBlockMetadata(i, j, k) == 0) { return(false); } if (l == 1) { return(true); } bool flag = IsPowerProviderOrWire(iblockaccess, i - 1, j, k, 1) || !iblockaccess. IsBlockNormalCube(i - 1, j, k) && IsPowerProviderOrWire(iblockaccess, i - 1, j - 1, k, -1); bool flag1 = IsPowerProviderOrWire(iblockaccess, i + 1, j, k, 3) || !iblockaccess .IsBlockNormalCube(i + 1, j, k) && IsPowerProviderOrWire(iblockaccess, i + 1, j - 1, k, -1); bool flag2 = IsPowerProviderOrWire(iblockaccess, i, j, k - 1, 2) || !iblockaccess .IsBlockNormalCube(i, j, k - 1) && IsPowerProviderOrWire(iblockaccess, i, j - 1, k - 1, -1); bool flag3 = IsPowerProviderOrWire(iblockaccess, i, j, k + 1, 0) || !iblockaccess .IsBlockNormalCube(i, j, k + 1) && IsPowerProviderOrWire(iblockaccess, i, j - 1, k + 1, -1); if (!iblockaccess.IsBlockNormalCube(i, j + 1, k)) { if (iblockaccess.IsBlockNormalCube(i - 1, j, k) && IsPowerProviderOrWire(iblockaccess , i - 1, j + 1, k, -1)) { flag = true; } if (iblockaccess.IsBlockNormalCube(i + 1, j, k) && IsPowerProviderOrWire(iblockaccess , i + 1, j + 1, k, -1)) { flag1 = true; } if (iblockaccess.IsBlockNormalCube(i, j, k - 1) && IsPowerProviderOrWire(iblockaccess , i, j + 1, k - 1, -1)) { flag2 = true; } if (iblockaccess.IsBlockNormalCube(i, j, k + 1) && IsPowerProviderOrWire(iblockaccess , i, j + 1, k + 1, -1)) { flag3 = true; } } if (!flag2 && !flag1 && !flag && !flag3 && l >= 2 && l <= 5) { return(true); } if (l == 2 && flag2 && !flag && !flag1) { return(true); } if (l == 3 && flag3 && !flag && !flag1) { return(true); } if (l == 4 && flag && !flag2 && !flag3) { return(true); } return(l == 5 && flag1 && !flag2 && !flag3); }
public virtual bool CanBlockCatchFire(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { return(chanceToEncourageFire[iblockaccess.GetBlockId(i, j, k)] > 0); }
private net.minecraft.src.Vec3D Func_298_c(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { net.minecraft.src.Vec3D vec3d = net.minecraft.src.Vec3D.CreateVector(0.0D, 0.0D, 0.0D); int l = Func_303_b(iblockaccess, i, j, k); for (int i1 = 0; i1 < 4; i1++) { int j1 = i; int k1 = j; int l1 = k; if (i1 == 0) { j1--; } if (i1 == 1) { l1--; } if (i1 == 2) { j1++; } if (i1 == 3) { l1++; } int i2 = Func_303_b(iblockaccess, j1, k1, l1); if (i2 < 0) { if (iblockaccess.GetBlockMaterial(j1, k1, l1).GetIsSolid()) { continue; } i2 = Func_303_b(iblockaccess, j1, k1 - 1, l1); if (i2 >= 0) { int j2 = i2 - (l - 8); vec3d = vec3d.AddVector((j1 - i) * j2, (k1 - j) * j2, (l1 - k) * j2); } continue; } if (i2 >= 0) { int k2 = i2 - l; vec3d = vec3d.AddVector((j1 - i) * k2, (k1 - j) * k2, (l1 - k) * k2); } } if (iblockaccess.GetBlockMetadata(i, j, k) >= 8) { bool flag = false; if (flag || ShouldSideBeRendered(iblockaccess, i, j, k - 1, 2)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i, j, k + 1, 3)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i - 1, j, k, 4)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i + 1, j, k, 5)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i, j + 1, k - 1, 2)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i, j + 1, k + 1, 3)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i - 1, j + 1, k, 4)) { flag = true; } if (flag || ShouldSideBeRendered(iblockaccess, i + 1, j + 1, k, 5)) { flag = true; } if (flag) { vec3d = vec3d.Normalize().AddVector(0.0D, -6D, 0.0D); } } vec3d = vec3d.Normalize(); return(vec3d); }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { Func_273_b(Func_271_d(iblockaccess.GetBlockMetadata(i, j, k))); }
public virtual bool ShouldSideBeRendered(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k, int l) { return(iblockaccess.GetBlockMaterial(i, j, k).IsSolid()); }
public override void SetBlockBoundsBasedOnState(net.minecraft.src.IBlockAccess iblockaccess , int i, int j, int k) { SetBounds(); }