コード例 #1
0
    // Use this for initialization
    void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }

        DontDestroyOnLoad(gameObject);
        InitGame();
    }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     manager     = GameObject.FindObjectOfType <myGameManager>();
     myRigidbody = GetComponent <Rigidbody>();
 }