コード例 #1
0
 // Use this for initialization
 void Start()
 {
     asEngine        = GetComponent <AudioSource> ();
     car             = GetComponent <myCarController> ();
     gun             = GameObject.Find("SpawnRay").GetComponent <GunController> ();
     timeBetweenShot = gun.GetTimeBetweenShot();
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     delay = 3;
     end   = false;
     car   = GameObject.FindGameObjectWithTag("Player").GetComponent <myCarController> ();
     btnContinue.onClick.AddListener(Continue);
     btnExit.onClick.AddListener(Exit);
     btnGoBack.onClick.AddListener(goBack);
     PanelMenu.SetActive(false);
     Cursor.visible      = false;
     textPlayerName.text = PlayerPrefs.GetString("PlayerName");
     Time.timeScale      = 1.0f;
 }