void Start() { Name.text = ""; text.text = ""; tri = FindObjectOfType <diatrigger>(); // theAudio = FindObjectOfType<AudioManager>(); theChoice = FindObjectOfType <movecho>(); p = FindObjectOfType <playerStat>(); thescreen = FindObjectOfType <ScreenManager>(); }
void Start() { Name.text = ""; text.text = ""; tri = FindObjectOfType <diatrigger>(); // theAudio = FindObjectOfType<AudioManager>(); theChoice = FindObjectOfType <movecho>(); p = FindObjectOfType <playerStat>(); thescreen = FindObjectOfType <ScreenManager>(); roulette = roul.GetComponent <Roulette>(); roul.SetActive(false); }