public static motion.SceneManager forScene(motion.Scene scene, motion.Backend backend) { var v = new motion.SceneManager(); v.setBackend(backend); v.pushScene(scene); return(v); }
public motion.SceneManager setBackend(motion.Backend v) { backend = v; return(this); }
public motion.Scene setBackend(motion.Backend value) { backend = value; return(this); }