void board_Success(object sender, EventArgs e) { if (MessageBox.Show("Success! Play another?", "Success", MessageBoxButtons.YesNo) == DialogResult.Yes) { this.Board = new model.Board(); } }
public BoardChangedEventArgs(model.Board oldboard, model.Board newboard) { this.oldboard = oldboard; this.newboard = newboard; }
void board_GameOver(object sender, EventArgs e) { if (MessageBox.Show("Failure. Play another?", "Failure", MessageBoxButtons.YesNo) == DialogResult.Yes) { this.Board = new model.Board(); } }