public static modalPanel Instance() { if (!modalpanel) { modalpanel = FindObjectOfType(typeof(modalPanel)) as modalPanel; if (!modalpanel) { Debug.LogError("There needs to be one active ModalPanel script on a GameObject in your scene."); } } return(modalpanel); }
//add this function in gameControl inputIsRight function. public void takeAction(string dialog) { modalPanel = modalPanel.Instance(); modalPanel.Choice(dialog, mycapAction, mypathAction); }