// Use this for initialization void Start() { sceneManager = GameObject.Find("SceneManager").GetComponent <mng_sceneManager> (); }
void Awake() { sceneManager = GameObject.Find("SceneManager"); sceneScript = sceneManager.GetComponent <mng_sceneManager> (); csvManager = sceneManager.GetComponent <mng_csv> (); }
void Start() { sceneScript = GameObject.Find("SceneManager").GetComponent <mng_sceneManager> (); GameObject.Find("FinalScore").transform.Find("Text").GetComponent <Text> ().text = sceneScript.passed_score.ToString(); }