void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.optionsMenu = ((minesweeper_a_clone_client.menus.OptionsMenu)(target)); return; case 2: this.lblTheme = ((System.Windows.Controls.Label)(target)); return; case 3: this.cmbBxTheme = ((System.Windows.Controls.ComboBox)(target)); #line 10 "..\..\..\..\menus\OptionsMenu.xaml" this.cmbBxTheme.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cmbBxTheme_SelectionChanged); #line default #line hidden return; case 4: this.chkBxDownloadHighscores = ((System.Windows.Controls.CheckBox)(target)); return; case 5: this.grpBxDifficulty = ((System.Windows.Controls.GroupBox)(target)); return; case 6: this.lblDifficulty = ((System.Windows.Controls.Label)(target)); return; case 7: this.cmbBxDifficulty = ((System.Windows.Controls.ComboBox)(target)); #line 15 "..\..\..\..\menus\OptionsMenu.xaml" this.cmbBxDifficulty.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cmbBxDifficulty_SelectionChanged); #line default #line hidden return; case 8: this.separator1 = ((System.Windows.Controls.Separator)(target)); return; case 9: this.lblHeight = ((System.Windows.Controls.Label)(target)); return; case 10: this.lblWidth = ((System.Windows.Controls.Label)(target)); return; case 11: this.lblMines = ((System.Windows.Controls.Label)(target)); return; case 12: this.lblNameNewDifficulty = ((System.Windows.Controls.Label)(target)); return; case 13: this.txtNewDifficultyHeight = ((System.Windows.Controls.TextBox)(target)); return; case 14: this.btnNewDifficultyCreate = ((System.Windows.Controls.Button)(target)); return; case 15: this.txtNewDifficultyWidth = ((System.Windows.Controls.TextBox)(target)); return; case 16: this.txtNewDifficultyMines = ((System.Windows.Controls.TextBox)(target)); return; case 17: this.txtNewDifficultyName = ((System.Windows.Controls.TextBox)(target)); return; case 18: this.btnBack = ((System.Windows.Controls.Button)(target)); return; } this._contentLoaded = true; }