/* public libreriaDeScrips() * { * inventario = GameObject.Find("objetos/objetos").GetComponent<Inventario>(); * Itens = GameObject.Find("objetos/objetos").GetComponent<Items>(); * SeleccionDeCriaturas = GameObject.Find("Crewild/Crewild").GetComponent<CrewildChoiseSelect>(); * Batalla = GameObject.Find("baltle interfaceC/baltle interface").GetComponent<animationScritpBatle>(); * Ataques = GameObject.Find("Game Manager").GetComponent<AllAttacks>(); * Crewilldslist = GameObject.Find("Game Manager").GetComponent<AllCrewild>(); * todasLasPosturas = GameObject.Find("Game Manager").GetComponent<AllPostura>(); * ControlManag = GameObject.Find("Game Manager").GetComponent<ControlManager>(); * PanelJugador = GameObject.Find("Jugador/Jugador").GetComponent<PanelJugador>(); * informacionCrewild = GameObject.Find("informacion/estadisticas").GetComponent<informacionCrewild>(); * saveData = GameObject.Find("guardado/panel").GetComponent<SaveDatos>(); * menuInterface = GameObject.Find("Game Manager").GetComponent<menus_interface>(); * PlayerMov = GameObject.Find("personaje").GetComponent<movimiento>(); * TiendaMenus = FindObjectOfType<TiendaScript>(); * audioMenus = GameObject.Find("Game Manager").GetComponent<AudiosMenus>(); * JugadorInfo = FindObjectOfType<PanelJugador>(); * Equipo = FindObjectOfType<equipo>(); * PcScritp = FindObjectOfType<Pc>(); * } */ public void Awake() { inventario = GameObject.Find("objetos/objetos").GetComponent <Inventario>(); Itens = GameObject.Find("objetos/objetos").GetComponent <Items>(); SeleccionDeCriaturas = GameObject.Find("Crewild/Crewild").GetComponent <CrewildChoiseSelect>(); Batalla = GameObject.Find("baltle interfaceC/baltle interface").GetComponent <animationScritpBatle>(); Ataques = GameObject.Find("Game Manager").GetComponent <AllAttacks>(); Crewilldslist = GameObject.Find("Game Manager").GetComponent <AllCrewild>(); todasLasPosturas = GameObject.Find("Game Manager").GetComponent <AllPostura>(); ControlManag = GameObject.Find("Game Manager").GetComponent <ControlManager>(); PanelJugador = GameObject.Find("Jugador/Jugador").GetComponent <PanelJugador>(); informacionCrewild = GameObject.Find("informacion/estadisticas").GetComponent <informacionCrewild>(); saveData = GameObject.Find("guardado/panel").GetComponent <SaveDatos>(); menuInterface = GameObject.Find("Game Manager").GetComponent <menus_interface>(); PlayerMov = GameObject.Find("personaje").GetComponent <movimiento>(); TiendaMenus = FindObjectOfType <TiendaScript>(); audioMenus = GameObject.FindObjectOfType <AudiosMenus>(); JugadorInfo = FindObjectOfType <PanelJugador>(); Equipo = FindObjectOfType <equipo>(); PcScritp = FindObjectOfType <Pc>(); }
// Use this for initialization void Start() { instanceSharet = this; LibreriaS = GameObject.Find("Game Manager").GetComponent <libreriaDeScrips>(); numTables = 2; ScreenLimit(); BrawlerScript = GameObject.Find("baltle interfaceC/baltle interface").GetComponent <animationScritpBatle>(); transforcorchete = new RectTransform[numTables]; panel = new RectTransform[numTables]; pos = new Vector3[numTables]; posInitial = new Vector3[numTables]; panelPos = new Vector3[numTables]; panelPosInitial = new Vector3[numTables]; panelmask = GameObject.Find("menu inicial/Panel menu 1/mask panel 1").GetComponent <RectTransform>(); if (GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object/corchetes menu 1") != null) { //Panel menu 1 transforcorchete[0] = GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object/corchetes menu 1").GetComponent <RectTransform>(); panel[0] = GameObject.Find("menu inicial/Panel menu 1/mask panel 1/limit object").GetComponent <RectTransform>(); pos[0] = transforcorchete[0].anchoredPosition3D; // Take the current position posInitial[0] = transforcorchete[0].anchoredPosition3D; panelPos[0] = panel[0].anchoredPosition3D; panelPosInitial[0] = panel[0].anchoredPosition3D; } if (GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object") != null) { //menu inicial transforcorchete[1] = GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object/corchetes menu 1").GetComponent <RectTransform>(); panel[1] = GameObject.Find("menu inicial/menu inicial/mask panel 1/limit object").GetComponent <RectTransform>(); pos[1] = transforcorchete[1].anchoredPosition3D; // Take the current position posInitial[1] = transforcorchete[1].anchoredPosition3D; panelPos[1] = panel[1].anchoredPosition3D; panelPosInitial[1] = panel[1].anchoredPosition3D; } NumSquareBraquet = 0; menuDesplegable = GameObject.Find("menu inicial").GetComponent <Canvas>(); MenuCrewilds = GameObject.Find("/Crewild").GetComponent <Canvas>(); MenuEstados = GameObject.Find("/informacion").GetComponent <Canvas>(); MenuObjetos = GameObject.Find("/objetos").GetComponent <Canvas>(); MenuJugador = GameObject.Find("/Jugador").GetComponent <Canvas>(); MenuEquipo = GameObject.Find("/equipo").GetComponent <Canvas>(); MenuGuardado = GameObject.Find("/guardado").GetComponent <Canvas>(); MenuSalirA = GameObject.Find("/SalirAMenu").GetComponent <Canvas>(); MenuCanvas = GameObject.Find("/Canvas").GetComponent <Canvas>(); transicionesCanvas = GameObject.Find("/transiciones").GetComponent <Canvas>(); VanillaTabla = GameObject.Find("/Canvas/Vanilla"); imagenCriaturacamvas = GameObject.Find("/Canvas/cuadroCrewild"); PlayerMov = GameObject.Find("personaje").GetComponent <movimiento>(); CrewildChoiseScritp = GameObject.Find("Crewild/Crewild").GetComponent <CrewildChoiseSelect>(); CreWildInfoScript = GameObject.Find("informacion/estadisticas").GetComponent <informacionCrewild>(); InventarioScrip = GameObject.Find("objetos/objetos").GetComponent <Inventario>(); EquipoScritp = GameObject.Find("equipo/equipo").GetComponent <equipo>(); BoxSelecction = GameObject.Find("Canvas/box Election"); BoXCrewild = GameObject.Find("Canvas/cuadroCrewild"); Invoke("InvokeCerrarCanvas", 0.5f); }