void md_LastEnemy() { // Keep last enemy position if (GameObject.FindGameObjectsWithTag("Enemy").Length == 1) { LastEnemyPosition = GameObject.FindWithTag("Enemy").transform.position; } // Drop bonus on last enemy position (call method from capsuleBonus class) if (GameObject.FindGameObjectsWithTag("Enemy").Length == 0) { //Debug.Log("On drop un truc ici" + LastEnemyPosition); capsule.md_GetBonus(LastEnemyPosition); } }