コード例 #1
0
ファイル: magentaRRControl.cs プロジェクト: JPen3/Color-Game
    // Use this for initialization
    void Start()
    {
        GameObject playerObject = GameObject.FindGameObjectWithTag ("Player");
        rLObject = playerObject.GetComponent<roomsLoaded> ();

        GameObject doorMagenta = GameObject.FindGameObjectWithTag ("doorRRMagenta");
        mEObject = doorMagenta.GetComponent<magentaRRExit> ();

        //rLObject.setRedLock (false);
    }
コード例 #2
0
ファイル: magentaRRInk.cs プロジェクト: JPen3/Color-Game
    // Use this for initialization
    void Start()
    {
        GameObject playerObject = GameObject.FindGameObjectWithTag ("Player");
        iPObject = playerObject.GetComponent<itemPickup> ();
        particleSystem.enableEmission = false;

        GameObject doorMagenta = GameObject.FindGameObjectWithTag ("doorRRMagenta");
        mEObject = doorMagenta.GetComponent<magentaRRExit> ();

        //ParticleSystem inkFallSystem = (ParticleSystem)gameObject.GetComponent ("inkFallSystem");
        //inkFallSystem.enableEmission = false;
    }